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Animals herding

by bladebs

Animals herding gives mobs in the world the habit of forming herds, with leaders chosen by age and strength, and herds that move, flee and avoid obstacles as a group.

ForgeClient and serverMIT License1.20.1

What it does

Animals that share a species join the same herd on their own, and herds grow, split and disband as animals meet or wander apart. Each animal type has its own herding traits, so a herd of one kind moves differently from another. The strongest or oldest animal in a herd tends to take the lead.

Leaders pick routes toward grazing areas and warn the herd when danger is near, after which the members regroup and head for cover. Animals in a herd keep a set distance from one another and steer around walls, water and other obstacles. The mod is built for Forge 1.20.1, with one release, 1.0.0, published on 2025-09-03. A server running it needs every connecting player to have it too. It is released under the MIT License and is not open source.

Animals herding has no required dependencies listed in the catalog, so it installs on its own alongside a Forge 1.20.1 setup.

Key features

  1. Automatic herd formation

    Animals of one species recognize each other and join the same herd without any setup from the player.

  2. Species-specific herding

    Each animal type follows its own herding behavior, so herds differ in movement and cohesion.

  3. Leader selection

    The strongest or oldest animal in a herd becomes its leader and sets the route for the group.

  4. Danger response

    When a leader detects danger, it alerts the herd and the group coordinates an escape.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Livestock on a farm

Grazing animals kept in a pasture behave as herds, which can make a farm look more lived in.

Wildlife in survival worlds

Animals roaming open terrain move as groups, so encounters with wildlife involve whole herds.

Who it’s for: Players who want mobs to behave as groups rather than as separate individuals, on Forge 1.20.1 in single-player or on a server.

How it compares

Full comparison

The Killer Animals is a Forge mod for 1.20.1 that runs on client and server, under All rights reserved and not open source. Advanced Animals is also a Forge 1.20.1 mod, but it is server-side only, so players join without installing it, and it is under All rights reserved. Animals herding, by contrast, is client and server and is released under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Animals herdingForge1.20.1Client and server2025-09-03
The Killer AnimalsForge1.20.1Client and server2026-06-15
Advanced AnimalsForge1.20.1Server-side only2025-05-11

Questions

Does Animals herding need to be installed on both sides?

Yes. The server and every player need the mod installed.

Which Minecraft version does Animals herding support?

Only 1.20.1 with Forge. The latest file, 1.0.0, was published on 2025-09-03.

How is a herd leader chosen?

The strongest or oldest animal in the herd becomes its leader, and the leader sets routes and warns the group of danger.

In the catalog

Animals herding is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.

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Official listing

Owner
bladebs
Published
2025-09-03
Updated on Modrinth
2025-09-03
Facts verified
2026-10-15

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