Aether Render Fixes
by Henrykado
Aether Render Fixes corrects several glove and cape rendering problems in the Aether mod, and it also repairs vanilla capes on Forge 1.12.2.
What it does
Aether gloves and capes render incorrectly in some cases, and this mod addresses those issues. Glove size is increased in first person so that it matches the size shown in third person. The Migrator's cape no longer covers the vanilla cape, and vanilla capes are fixed as well. The Quark emote system no longer offsets the arm of a rendered glove, and its glove rendering is disabled by default. The Aether mod is required, Quark is optional, and players need the mod on their client, while the server may skip it.
Key features
Glove size fix
First-person gloves are enlarged to match the size they show in third person.
Cape layering fix
The Migrator's cape no longer hides the vanilla cape, and vanilla capes render correctly.
Quark emote compatibility
The arm offset caused by Quark's emote system is corrected, and the glove rendering it disables is turned off by default.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Questions
Does Aether Render Fixes need The Aether?
Is Quark needed to run Aether Render Fixes?
More from Henrykado
What the author says
Increases glove size in 1st person to better match it's size when rendered in 3rd person; Fixes vanilla capes (e.g. Migrator's cape) being rendered on top of Aether capes by hiding the vanilla cape; Fixes Quark's emote system causing your arm to be rendered offset to your glove by disabling the system's rendering…
Official listing
- Modrinth page
- modrinth.com/mod/aether-render-fixes
- Owner
- Henrykado
- Published
- 2024-07-15
- Updated on Modrinth
- 2024-07-15
- Facts verified
- 2026-10-15
