ModsFinder

Adventurer's Respawns

by Strikeless

Adventurer's Respawns changes where and how players reappear after death, with options for nearby structures, health, food, experience and recovery items.

FabricServer required, client optionalGNU Lesser General Public License v3.0 or laterOpen source1.21.4 – 26.3

What it does

Respawning can be tuned from a configuration file. By default a player comes back near a random structure such as a village, an igloo, a tavern or a witch's hut, instead of at the spawn point, and each option can be switched on or off separately. A respawn can also place a village-like structure close to the point of death, and the file sets how much health and food the player has on return. Experience kept after death is adjustable too, and a respawning player can receive a map marking the death position, the vanilla spawn point, or a recovery compass that points back to the lost items. Some options skip part of the game time on respawn; the author advises against enabling that on a server.

Taverns and dungeons come from a datapack that must be installed with the mod, and the mod itself requires Fabric API and YetAnotherConfigLib (YACL). Adventurer's Respawns runs on Fabric for 1.21.4 – 26.3, with 6 release versions and the latest file 1.5.0+26.3 for 26.3, released on 2026-09-17. The server requires it and the client may run it as an option, and the mod is open source under the GNU Lesser General Public License v3.0 or later.

Key features

  1. Random structure spawns

    Respawn can place the player near a random nearby structure instead of the world spawn.

  2. Death-position structure

    A village-like structure can be generated close to where the player died.

  3. Health and food on respawn

    The starting health and food level of a respawning player can be set in the configuration.

  4. Experience kept on death

    How much experience the player keeps after dying can be adjusted.

  5. Map and recovery compass

    A respawning player can receive a map marking the death position or spawn point, and a compass that points back to the lost items.

Compatibility

Latest build for each game version and loader.

26.31.5.0+26.3
26.21.5.0+26.2
26.1.21.5.0+26.1
26.1.11.5.0+26.1
26.11.5.0+26.1
1.21.41.3.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
YetAnotherConfigLib (YACL)A builder-based configuration library for Minecraft!
Required

Questions

Does Adventurer's Respawns need Fabric API?

Yes. Fabric API is a required dependency, alongside YetAnotherConfigLib (YACL).

Do taverns and dungeons work without extra files?

No. A datapack is required for those structures to appear as respawn points, and it must be installed with the mod.

Should the mod be installed on the client?

The server requires it. The client may run it as an option, so players do not need it to join.

In the catalog

Adventurer's Respawns is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 8,071 mods support Minecraft 26.3.

Similar mods

What the author says

Every listed feature can be independently disabled or enabled to your liking. _(*) Default configuration for respawn structures includes villages and igloos, along with taverns and witch villas from the Dungeons and Taverns datapack (not required). These structures can be modified to your liking in the configuration…
Strikeless, on the Modrinth page

Official listing

Owner
Strikeless
Published
2026-05-11
Updated on Modrinth
2026-09-17
Facts verified
2026-10-15

Tags