Server-side only mods
9,026 mods match your filters.
Leaf decay ignores different types of leaves and logs. Fast leaf decay. Configurable. Data driven.
☠ Adds a chance for strays to spawn naturally everywhere in place of a skeleton.
Allows tweaking some creeper and other explosion properties, like changing the item drop chance, disabling damage, or disabling them completely
A vanilla worldgen optimization mod. Works by compiling material rules to bytecode and optimizing material rules.
Pose and modify your armor stand with ease!
This simple mod brings the bugfix for "Player moved too quickly!" from RandomPatches to a standalone mod. It removes the server side check for if a player moves too far too quickly which then teleports them back.
A mod that allows clerics and blacksmiths to heal injured villagers and iron golems.
This mod fixes bug #2108 in the carpet mod.
Allows modpack developers to define default server properties. Typically used for things like a default level type
Rivers, but underground! Wild, isn't it?
Complex Underground & Oceanic dungeons!
Prevents player from spamming excessive recipe book packets to lag out the server
👝 Living entities drop all their possible loot in a configurable amount, looting enchant supported.
Adds rare balloons flying above players. Shoot them down to get loot!
The original XP From Harvest updated!
Custom names (prefixes, suffixes and nicknames) for Fabric servers
Server-side decorations and furniture, comes with its own workbench block! No client side mods required!
✏️ Set potion effects for all living entities to have permanently and to inflict.
[Vanilla+] New cave structure, custom mob spawner and creatures.
A lightweight mod that allows players to share a collective health/hunger value.
Adds the in-world effects of field moves and abilities to Cobblemon.
Adds small ruins & structures to TerraFirmaCraft
Optimizes Minecraft mob AI by scaling calculations based on distance to players, improving performance with as minimal gameplay impact as possible
Remodels vanilla biomes to match the look of Regions Unexplored biomes























