Mods for 1.20.4
2,025 mods match your filters.
Leads don't break.
Common API for multi-version functions & events.
Adds a gamerule for player death item spread.
Removes any inaccuracy from projectiles shot/thrown by players
Add awesome dungeon in your Nether !
🐮🍄 Adds a chance for mooshrooms to spawn naturally everywhere in place of a cow.
Adds a configurable xp penalty when you die while using keepInventory.
⚰ Broadcasts an informational death message whenever a villager passes away.
Prevents random chicken egg laying. Instead, breeding chickens produces eggs.
🎣 Automatically re-casts the fishing rod line for a player when an item is caught.
🌾 Faster crop block breaking, increased hoe radius and the ability to un-till soil.
A fully configurable mod that lets you craft slabs back into blocks
This mod adds structures/dungeons to your world.
Adds teleportation to players (/tpa), death points, and home
A highly configurable mod that makes combat more enjoyable
This mod makes the Shulker Box more portable.
Wandering Traders trade lost items back to the player.
Allows you to open and manipulate the inventories and ender chests of online and offline players. Server Side
📝 Makes the end portal craftable, movable and available in survival plus other tweaks.
A veinminer for servers that works with vanilla clients. Also includes a tunnel digger
❌ Disables drowned zombie spawns around the player when the conduit effect is active.
Item clustering (fallen blocks, experience orbs, ...) and garbage cleanup.
Blossom-series /tpa command and utilities
Villagers always close doors they walk through.





















