Fabric mods
2,474 mods match your filters.
Simple client-side inventory sorting that works in multiplayer as well.
Adds a 'Cut All Stone' button in the stonecutter's UI to automatically convert all the stone material in the player's inventory to the player's selected type.
now you can turn blaze powder into blaze rods and wind charges into breezerods
Pantry adds food aging, preservation, cellars, and salt from ocean water.
A datapack that turns magenta glazed terracotta into item conveyors, allowing entities to be transported automatically across blocks.
Mod allowing hoppers to be sticky!
Bigger stack sizes to 64 and 16. Makes some non-stackable items stack.
Fully Configurable Hopper Speeds
"The ultimate vine-harvesting utility. Quick, server-sided, and works with all vine types!" Ver. 1.0.1 when sneaking normal Minecraft behavior and only the one sheared will drop
Vanilla-style wooden chests, trapped chests, chest boats, rafts, and chest minecarts for every Minecraft wood family
Hotbar Restock is a simple utility mod that automatically refills your hotbar from your inventory when items run out.
BundleX is a lightweight client-side mod that improves Bundle tooltips by showing real contents instead of +N compression, with proper full-item navigation across all displayed items.
👖 Revitalize your leather armor by giving it a new storage use!
A simple lightweight serverside mod that adds paxels - pickaxe/axe/shovel/hoes.
Barrels with item teleport skills
play audio player music anywhere
Makes allays useful in storage systems!
Adds experience storage barrels in which you can preserve your XP
This utility mod contains required libraries for using S3 API in Fabric mods
Stack size configuration for common items.
Add more hotbars to your game. Client only.
A lightweight multifunctional client-side mod that displays many HUDs necessary for both PVP and Survival gameplay.
Display the byte size of an item's NBT data
LingeringPlayerDrops is a Fabric Minecraft mod that prevents items that players drop (or that appear as a result of a player's death) from ever despawning. Configure with gamerules playerDropItemsLinger and playerDeathItemsLinger.























