Optimization
495 mods match your filters.
Server-side Mixin optimizations for BotanyPots, Mekanism, RefinedStorage tick coalescing, hopper backoff & more — each strategy has its own kill-switch. NeoForge 1.21.1.
A simple 1.20.1 forge mod that fixes a weird itemstack encoding issue in ClientboundSetEquipmentPacket causing clients to be kicked.
Adds commands like /dimension and simplifies others like /gmc for creative mode.
Allow you to put empty shulker boxes into another shulker boxes to make more space
Operators Only is similar to a second Whitelist, except it only allows /op'ed players online the server.
A Standalone Version of Carpet TIS Addition's 'optimizedFastEntityMovement' rule. Supports both Fabric and Neoforge!
A lightweight Kotlin module for Minecraft Fabric providing a simple and flexible API for managing scoreboards.
A mod which brings async world ticking to mc
Pretty much"Minecraft but Every Mob Explodes" lol
Gives the dedicated server interface a new look for easier server management and more power over your server.
A mod aiming to reduce chunk size drastically (currently ~45%) [ALPHA]
This is a mod for Minecraft Java (26.x) which allows you to place a door on the top end of straight stairs. Please see description for detailed information.
An extension to the MultiWorld Fabric mod that stores last-known locations across different worlds.
A scriptable server-side mod & plugin to auto-stop your Minecraft Servers when empty!
Adds one‑player sleep and a /sleep skip command. Instantly skip the night or enable single‑player sleep on servers.
Find the N nearest structures, biomes or POIs instead of just the closest. Exact distance order, fully async: the server keeps ticking. Also fixes vanilla /locate not returning the true nearest (MC-138887).
Adds things to the game that makes the technical side of Minecraft easier.
Gradual, runtime world renewal for long-lived Minecraft worlds - renew unused terrain naturally while inhabited areas stay protected.
Automatically puts your Minecraft server to sleep when no players are online — zero CPU usage, instant resume.
Terrain generation, accelerated.
A mod that aims to fix slow chunk generation while using elytra.
Vectorizes specific Minecraft hot paths to make them faster
Easily restrict player movement between dimensions Легко ограничивайте перемещение игроков между измерениями
Adds a number argument for multiple summons at one go, and a random number function.


















