Mods for 1.20.3
1,151 mods match your filters.
Adds armor for various mobs naturally. Illagers, Witches, Drowned and more!
Introducing an epic armor quest mod! Adds +30 armor sets, new mobs, and much more!
A datapack that adds compatibility for Spawn Animations with 50+ mods.
Improves Slimes and makes them configurable.
Pick up a villager in a bucket!
🎲 Gives new shulker spawns a random shell color based on a configurable list.
🐺 While teleporting via commands, portals or Waystones, pets and mounts will be teleported too!
Makes golden armor trims pacify piglins
🧟♀️🌾 Allows changing the default chance a zombie spawns as the villager variant.
Additions to the Deserts and Badlands to make them more interesting to explore
Compatibility mod between Goety and Illage & Spillage
🧟♂️ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
Summon a boss that looks just like you
🕷 Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.
This modification will add many new prehistoric animals to your game.
Adds new recipes and other functionality for sculk blocks, items, and the warden.
A datapack that adds a new horrifying creature to minecrafts caves and dark spaces
Client-side Mod which fixes client-side collisions checks to prevent you from pushing by other entities.
👾 Allows all mobs which can carry equipment to pick up items from the floor.
Stops enderman from pickung up blocks
🔋 Allows creepers to spawn charged in order to increase the game's difficulty.
🧟♂ Returns the ability for zombie spawners to spawn the villager variant, removed in 1.11.
🐷 Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened.
Makes baby mobs cuter























