Mods for 1.20.5
1,005 mods match your filters.
Now you can craft your own horse armour
A simple spawning overhaul that turns Minecraft into a zombie apocalypse.
This mod sometimes spawns small monsters such as silverfish, endermites or baby husks when destroying pots!
Disable Cave Spider in Minecraft by preventing its spawning and removing any that appear in the world
Makes iron golems drop only iron ingots and no poppies.
Adds 10 new Eeveelutions to Cobblemon for the remaining types.
This is an addon to the Origins Mod that adds a few custom origins that I made for me and my friends: The Parrot, The Assassin, The Serpentine, The Chorusian, and The Creeper.
Whenever an animal is attacked, there is a 3% chance it will explode.
Adds three biome-specific soldier patrols that spawn naturally with TACZ firearms and Marbled's Arsenal armor — Desert, SWAT, and Winter variants.
Adds a custom origin to the Origins mod
Hostile mobs are replaced with the warden, with exceptions for piglins, enderman, blaze, and the ender dragon, and the addition of Zombified Piglins.
Adds craft for ghast tear
This mod updates The End in an extreme way!
Disable Zombie Villager in Minecraft by preventing its spawning and removing any that appear in the world
Disable Phantom in Minecraft by preventing its spawning and removing any that appear in the world
Prevents players from getting stuck in a death loop by de-spawning hostile mobs when you die.
The degu, a so-called “singing rat” of the Andes!! This mod adds a new tamable mob, Degu!
Adds many new special names, like Jeb_ or Dinnerbone, to give to mobs!
Makes all mobs passive
This is an addon for FI:S that adds really dumb mechanics. I'm not sorry, Harbinger.
A Minecraft gameplay mod bringing back the danger of survival with new mobs, features and base game changes.
A Data Pack / Mod that adds a bunch of new commands that allows players to swap the item they are holding with the target slot of any mob!
Disable Enderman in Minecraft by preventing its spawning and removing any that appear in the world
Ever noticed how pillagers and zombies just... ignore each other? Or how a skeleton will walk right past a vindicator like they're old friends? Yeah, that's always bugged me too. This mod makes hostile mobs actually hostile to each other. Illagers vs the























