Mods for 1.21.3
1,436 mods match your filters.
๐ฒ Randomly assign a (modded) potion effect to all hostile mobs in the world.
Makes entity movements more responsive
This mod adds prairie dogs as tamable animals to your world.
Slexom's Animal Feeding Troughs for every kind of wood
Change the behaviour of passive mobs to make them flee when other animals are hurt.
you can craft hours armors and els.
This Mod spawns a zombified version of the player after death.
This mod adds hippos as tamable animals to your world.
An old mod in new light, everything remade and re-imagined. Hopefully it will re-spark the old cauldron
Fix bug where ghasts always face the same direction while not moving.
This mod adds lions as tamable animals to your world.
This mod adds crocodiles to your world to make the swamp a bit more dangerous place.
Mob heads will keep their custom names when placed
This mod adds the harp seal as tamable mob to the frozen ocean biome!
Make every item count! Present your stacks in your hand just like they'd appear dropped, giving them a fresh look.
Adds a new variant of bedrock, which can be combined with netherite armor.
A simple datapack that gives blazes a fancier attack animation.
Makes so the each stat of a baby horse is atleast as good as the of better parent.
Normally mobs won't walk on minecart rails. They have their reasons, and I can respect that, but I don't.
Fine tuned creeper mob griefing that changes how creeper explosions are handled. Fireworks still work even if mob griefing is disabled. This is a mod, not a datapack, so all other mods are supported that modify or extend creepers.
Adds a MobGriefing configuration per entity.
A dynamic light for all light-emitting items and glowing entities
Dragon with a different name, armors, fights... for the new versions of Minecraft !
๐น๐ Adds a chance for bogged to spawn naturally everywhere in place of a skeleton.






















