Mods for 1.21.3
2,255 mods match your filters.
Allows for the removal and replacement of any spawner blocks
A datapack that attempts to recreate the Terraria: Calamity Mod
Adds a news structure to the Nether, The Piglin Conservatory, along with a new Obsidian Apple, Dragon Fruit, Toxic Mushrooms, Hoglins' Fossils, Corrupted Emerald and a New Music Discs!
Enhances farming with area-based crop harvesting, bonemeal growth, and prevents farmland from being trampled by players or mobs.
Enhance your vanilla Minecraft experience with a myriad of new features.
This mod adds new tools and armor.
Displays the last used tool on the player's back. Adds immersive style to your adventures! 🪄 Now with an in-game editor and profile sharing! 🪄
Anti-AFK mod that stops players from going idle in Minecraft.
Craft chainmail armor with chains!
Enhance the fishing experience with more loot, new enchantments, new boss, real mob fishing, special fishes, turtle armor and more!
A brewery datapack that adds 100+ new drinks! Craft and age drinks!
A configurable Fabric Mod that removes enchantment level limits. Also no more "too expensive" items.
Obfuscates curses so you no longer know what to expect! Are you taking the risk?
Modification for Minecraft that enables easy management of inventory slot locking and item frame locking. With its intuitive graphical user interface and convenient commands, you can quickly adjust the settings to suit your ne
Modifies tooltips (menus, items, rarity, bundles) using data components format (1.21.2+)
Backports the name tag recipe added in Minecraft 26.1!
Optimizes XP bottle throwing client side to be instant like zero ping.
Measure distances with the fishing rod and know if you can fish up treasure!
New enchantment for armor to increase max health!
This mod mainly adds ores, tools and armors.
A Fabric Server Side Mod that focuses on expanding content surrounding the mysterious Illagers in Minecraft!
New enchantment for weapons thats steal life from victims!
Adds a “pling” sound when you land a charged hit on another player.
Why stop at just the Blaze and Breeze? Why not finish the elements: Earth, Water, Air, and Fire?























