Mods for 1.21.11
3,835 mods match your filters.
A pack that adds many well-designed, vanilla-friendly features to enhance your survival gameplay experience!
Creepers drop tnt, tnt can be uncrafted
Generates a bedrock maze through vanilla world generation. An interesting twist to the normal gameplay.
Adds powerful enchants which can be obtained by defeating the Ender Dragon!
Mod that displays your health, armor, food and other in bars instead of multiple icons
This Datapack will add 28 new bosses and 4 new superbosses! The Titans are nothing short of walking calamities.
A data-driven custom boss framework for Forge, NeoForge and Fabric Define multi-phase bosses and minions with configurable abilities entirely through JSON no coding, no restarts.
Vanilla but wrong is a Fabric psychological horror mod for singleplayer and multiplayer. One shared sanity system, adaptive Director events, trauma progression, and UI/audio corruption turn normal survival into a tense mind game.
🗸 Switches shaders based on the player's current biome. Supports Iris & Oculus shader packs with per-biome, per-height, and fallback shader rules. Auto-detects all biomes including modded ones — zero manual config needed.
Turn Explorer's Compass and Nature's Compass discoveries into colour-coded JourneyMap waypoints without copying coordinates by hand.
Adds glowing effects to rare loot drops so you never miss valuable items!
Add beta 1.7.3 world generation as separate dimension.
Make Ghastlings remain babies forever!
Get statistics of your horses, breed them, and train them to get the perfect horse!
Introduces new processing recipes designed to integrate smoothly with Create automation.
Change the size of yourself, mobs, and armor stands using craftable potions. Large variety of sizes available!
Deep within the subterranean depths, ancient towns lie waiting.
Enable Xaero’s map to read chunks generated by Voxy WorldGen.
Introducing Looting like you've never seen it before!
Makes the dragon egg respawn every time the Ender Dragon is defeated
ColorLight is a mod that automatically determines how a block should glow and generates colored lighting based on that.
Archaeological research is an adventure mod that studies civilization and nature.
Adds small decorative details to the Pale Garden biome
Auto-skip dialogue on Wynncraft






















