ModsFinder

ZstdMC

by MeguminKato

ZstdMC, a NeoForge optimization mod for 1.21.1, swaps Minecraft's built-in network compression for the Zstandard library to reduce multiplayer bandwidth use.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

The mod replaces the compression and decompression modules that Minecraft uses for network traffic with Zstandard, a compression library that reaches higher compression ratios than the built-in method. Its stated goal is to cut the data sent between server and players in multiplayer, with the author reporting savings of roughly 40% to 90% of network traffic. The gains are described as applying to most scenarios, and the author notes that the change can affect stability and performance in some cases.

Installation is a matter of placing the mod file in the mods folder on both the server and each client. The server's server.properties file also needs a parameter adjusted: network-compression-threshold should be set to 128 or higher, which enables the compression path that ZstdMC changes. The author recommends the Fat version for most cases, because it bundles the libraries the mod needs. The project is open source under the MIT License, with its source code and issue tracker published, and it is released for NeoForge on 1.21.1 only.

Key features

  1. Bandwidth efficiency

    Compresses multiplayer network traffic with Zstandard, with the author reporting savings of about 40% to 90%.

  2. Low CPU overhead

    The compression is described as high-performance, keeping processor use low during data transfer.

  3. Configurable threshold

    Compression only begins above a size set in server.properties, so the network-compression-threshold value controls when ZstdMC takes effect.

  4. Fat version option

    A Fat build includes the libraries the mod depends on, and the author recommends it for most installations.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.11.0-SNAPSHOT
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does ZstdMC need to be installed on both sides?

Yes. Every player and the server need a copy of the mod.

Which version of the mod should be installed?

The Fat version is recommended for most cases because it includes the necessary libraries.

What setting does the server need for ZstdMC?

The server.properties file should set network-compression-threshold to 128 or higher.

In the catalog

ZstdMC is one of 3,545 Optimization mods on ModsFinder, and one of 1,250 Optimization mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

ZstdMC: Multiplayer Network Optimization ZstdMC is a performance-focused mod designed to optimize network bandwidth usage in multiplayer environments. By replacing Minecraft's built-in compression and decompression modules with the Zstandard (zstd) library, this mod achieves significantly higher compression ratios…
MeguminKato, on the Modrinth page

Official listing

Owner
MeguminKato
Published
2026-02-20
Updated on Modrinth
2026-02-20
Facts verified
2026-10-15

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