Witchcraft Origins
by ember_slvtr
Witchcraft Origins adds several witch origins, each with its own spells, to the Origins framework on Fabric and Forge.
What it does
The addon brings a spooky set of origins into a new magic system, where each witch type has passive mana abilities and active spells. Players choose an origin and gain its powers, and the set includes Sun Witches, Flame Witches and Flower Witches.
Flame Witches take damage from water and rain, and their maximum health is lower because they traded part of their soul for command over fire. Their spells can cost too much mana, and overusing them causes overheating and spontaneous combustion. Flower Witches act as guardians of the wilderness and draw on subtle nature magic.
The mod is published for Fabric and Forge across seven release versions, 1.20 – 1.20.6, and runs on the server side only, so players join without installing it. It is not open source and is released under All rights reserved.
Key features
Flame Witch spells
Fiery Dash summons an explosion at the feet to carry the witch forward, damaging whatever lies behind.
Healing Heat
Standing in lava slowly restores health while draining mana over time, and mana regenerates faster near more fire.
Flower Magic
Interacting with flowers grants small magical effects such as regeneration or strength, each flower with its own effect.
Bonemeal Spell
An active ability grows plants and flowers around the witch, consuming mana, and mana then regenerates only from nearby flowers.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Roleplay servers
Server owners who run origin-based survival worlds can offer the witch origins as one of the choices for players.
Who it’s for: Server owners and players who already use the Origins framework and want spooky, themed origins with spells and mana to manage.
How it compares
Witches of Origins - Origins Addon is another origins addon for Fabric and Forge, but only for 1.19 – 1.19.4, and it is server required with an optional client and released under CC0 1.0 Universal. Magic Witchcraft is a Forge and NeoForge mod for 1.16.5 – 1.21.1 that needs both client and server and is released under Creative Commons Attribution Non Commercial Share Alike 4.0. NotEnoughOrigins is open source under the MIT License, but it is a Fabric mod for 1.18 – 1.18.1 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Witchcraft Origins | Fabric and Forge | 1.20 – 1.20.6 | Server-side only | 2026-08-03 |
| Witches of Origins - Origins Addon | Fabric and Forge | 1.19 – 1.19.4 | Server required, client optional | 2023-03-16 |
| Magic Witchcraft | Forge and NeoForge | 1.16.5 – 1.21.1 | Client and server | 2025-06-27 |
| NotEnoughOrigins | Fabric | 1.18 – 1.18.1 | Client and server | 2022-03-08 |
Questions
Does Witchcraft Origins need the Origins framework?
Which loader should a server use for Witchcraft Origins?
Does a player need to install Witchcraft Origins?
More from ember_slvtr
What the author says
Hey there! This spooky themed Origins addon adds multiple new Witch Origins with different spells, mana and passive abilities! All of them have fleshed out and polished abilities, so enjoy a smooth experience and let me know if you have any feedback! The Flame Witch Flame Witches are powerful, but unstable witches…
Official listing
- Modrinth page
- modrinth.com/mod/witchcraft-origins
- Owner
- ember_slvtr
- Published
- 2025-12-21
- Updated on Modrinth
- 2026-08-03
- Facts verified
- 2026-10-15
