Wind Charge Resets
by yungcarlii
Wind Charge Resets changes how a thrown wind charge behaves for a player who is falling fast enough while aiming downward, so the reset fires at once.
What it does
When a player falls faster than a configured downward velocity and throws a wind charge while aiming down, the mod applies the reset immediately instead of waiting for the projectile to hit something. The player's horizontal momentum is kept, vertical velocity is cancelled and fall distance is cleared, so no fall damage is taken. Vanilla wind charges keep their normal effect when they collide with a block or entity, and the mod leaves that path alone for throws that do not qualify.
The behaviour is handled on the server, so a multiplayer server that runs it gives every player the same mechanic without any mod installed on their side. It is aimed at parkour minigames, PvP and practice servers where repeatable mid-air resets matter. The mod requires Fabric API on Fabric. It runs as Server-side only and is open source: the code is released under CC0 1.0 Universal. Files are published for Fabric for game versions 1.21.11 – 26.2, with 1.0.0 for 26.2 as the latest.
Key features
Immediate downward resets
A qualifying wind charge thrown while falling resets the player's vertical motion at once, without waiting for a collision.
Momentum preserved
Horizontal momentum carries through the reset, so the player keeps moving in the direction they were heading.
Configurable thresholds
The minimum downward velocity and the required pitch can be set in a configuration file that is generated on first launch.
Reload in-game
The configuration can be reloaded during play with the windchargereset reload command, so values can be adjusted without restarting.
Optional sound and particles
Sound and particle effects for the reset can be switched on or off in the same configuration.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who run parkour, PvP or practice servers, and players who join those servers, which need nothing installed on the client.
How it compares
No Wind Charge Cooldown targets a different problem, removing the wind charge cooldown, and is server required with client optional across Fabric, Forge, NeoForge and Quilt for 1.21.2 – 26.3 under the MIT License. Customizable Wind Charges is server-side only, open source under the MIT License and published for 1.20.5 – 26.3 on Fabric, so it adjusts wind charge behaviour rather than adding a downward reset.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wind Charge Resets | Fabric | 1.21.11 – 26.2 | Server-side only | 2026-09-01 |
| No Wind Charge Cooldown | Fabric, Forge, NeoForge and Quilt | 1.21.2 – 26.3 | Server required, client optional | 2026-09-29 |
| Customizable Wind Charges | Fabric | 1.20.5 – 26.3 | Server-side only | 2026-09-18 |
Questions
Does Wind Charge Resets need Fabric API?
Do players have to install the mod?
Can the thresholds be changed without restarting the server?
In the catalog
Wind Charge Resets is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
When a player is falling fast enough and throws a wind charge downward, the mod instantly cancels their vertical velocity while preserving their horizontal momentum. This allows players to perform smooth mid-air fall resets without needing to wait for the wind charge to collide with a block or entity. The mechanic is…
Official listing
- Modrinth page
- modrinth.com/mod/wind-charge-resets
- Owner
- yungcarlii
- Published
- 2026-07-29
- Updated on Modrinth
- 2026-09-01
- Facts verified
- 2026-10-15
