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Origins: Wild Thing

by Rolahr

Origins: Wild Thing turns the vampire-style hunger of Origins into a set of hunting powers, where blood replaces ordinary food and the player stalks prey.

FabricServer required, client optionalGNU Lesser General Public License v3.0 only1.20.4

What it does

The mod reimagines vampirism as a process built around hunting and stalking. Common food stops satiating, so the player must drink blood, which refills a reserve automatically and drains as hunger is filled. The reserve allows storing much more food alongside a slower exhaustion cost and a slower health regeneration speed.

Three variants each focus on a different part of the hunt, and every variant shares the same base powers. Tracking works by moving the cursor over mobs until they are marked, and marked entities take double melee damage and bleed when struck. Large blood pools appear after a kill, and in-game tooltips list details that the descriptions leave out.

The mod is required to run with its dependency, and it is published for Fabric only, for 1.20.4. The server must run it, while players may leave it out. The mod is released under the GNU Lesser General Public License v3.0 only and is not open source.

Key features

  1. Blood as the food source

    Blood fills a reserve that refills on its own, and the reserve lets the player store far more food than normal.

  2. Three hunting variants

    Three variants each focus on a different part of the hunt, with the same base powers shared between them.

  3. Tracking and marking

    Mobs are tracked by hovering the cursor over them, and a target stays marked once it has been tracked long enough.

  4. Bleeding prey

    Melee attacks on marked entities cause heavy bleeding and deal double damage, making blood the main source of supply.

  5. Attuned senses

    The player's senses sharpen after the change, so scents of nearby entities and their sounds can be detected.

Compatibility

Latest build for each game version and loader.

1.20.41.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

OriginsPlayers choose an Origin at the beginning of the game to gain benefits and drawbacks
Required

Questions

Does Wild Thing need its dependency to run?

Yes. A required dependency is listed, so it must be installed alongside Wild Thing on Fabric 1.20.4.

Does a player need Wild Thing installed to join a server that runs it?

No. Server owners install it, and players can join with or without it.

Which loaders and versions does Wild Thing support?

The only Fabric file is version 1.3 for 1.20.4, published on 2024-08-14, and a data pack build is also available.

In the catalog

Origins: Wild Thing is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 13,907 mods support Minecraft 1.20.4.

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What the author says

The in-game tooltips are incredibly important, there is a lot of vital information in them that isn't in this description. I would highly recommend going and reading those as well. When all had been attained, every need met, every debt paid, I found that I had forfeited all excuses to feel. Desire gave way to…
Rolahr, on the Modrinth page

Official listing

Owner
Rolahr
Published
2024-08-08
Updated on Modrinth
2024-08-14
Facts verified
2026-10-15

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