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Valkyrien Skies [UNOFFICIAL] Port

by LumixTeam

Valkyrien Skies [UNOFFICIAL] Port brings the Valkyrien Skies 2 physics engine to newer Minecraft versions, so structures can move as ships, airships and boats.

FabricNeoForgeServer-side onlyGNU Lesser General Public License v3.0 onlyOpen source1.21.1 – 26.2

What it does

The port carries the Valkyrien Skies 2 physics engine, originally created by triode and rubydesic and their team, to newer builds of the game. Players can assemble ships and similar constructions that move under that engine. Installation needs Architectury API on both loaders, and Kotlin for Forge where that loader applies; the NeoForge and Fabric builds are the ones in this catalog entry.

Because it is an unofficial port, compatibility varies with the Minecraft version and loader in use. Only dependency versions that match the chosen game version and loader should be installed. Iris Shaders, ETF and EMF are named by the author as mods that may interact with it, and some combinations are reported as incompatible for reasons the author has not identified. The mod is licensed under the GNU Lesser General Public License v3.0 only and is open source. Source code and a wiki are linked from its public pages.

Eureka! [UNOFFICIAL PORT] and Valkyrien Skies and Immersive Portals Compat both require this mod. Snapshot builds are not published, and the files cover 1.21.1, 1.21.11 and 26.2.

Key features

  1. Physics-based structures

    Player-built structures can be set in motion under the Valkyrien Skies 2 physics engine.

  2. Airships and boats

    The engine supports airships, boats and other moving builds that behave as physical objects.

  3. Port for newer builds

    The project ports the engine to newer game versions, where the original releases stopped at earlier ones.

  4. Shader and model mod notes

    The author lists Iris Shaders, ETF and EMF among the mods that may interact with the physics builds.

Compatibility

Latest build for each game version and loader.

26.2Not available2.5.0-26.2
1.21.112.4Not available
1.21.1Not available1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
Kotlin for ForgeAdds a Kotlin language loader and provides some optional utilities.
Required

Required by 2 mods

Questions

Does the server need this mod?

Yes. The environment is server-side only, so players can join without installing it, but the server must run the mod and its required dependencies.

Which dependencies does Valkyrien Skies [UNOFFICIAL] Port need?

Architectury API and Kotlin for Forge are required. Dependency versions must match the chosen Minecraft version and loader.

Which loaders and versions are supported?

Files exist for Fabric and NeoForge on 1.21.1, 1.21.11 and 26.2. The latest Fabric file is 2.4 for 1.21.11, and the latest NeoForge file is 2.5.0-26.2 for 26.2 on the beta channel.

In the catalog

Valkyrien Skies [UNOFFICIAL] Port is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

This build brings the powerful physics engine of Valkyrien Skies 2 to newer versions of Minecraft. It allows you to create airships, boats, and other physics-based moving structures using the Valkyrien Skies physics system.
LumixTeam, on the Modrinth page

Official listing

Owner
LumixTeam
Published
2026-05-27
Updated on Modrinth
2026-08-24
Facts verified
2026-10-15

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