Unbiased Worldgen
by GFBruno
Unbiased Worldgen changes how biomes are distributed across the overworld, so warm, cold, humid and arid biomes appear more evenly.
What it does
The mod alters the temperature and humidity noises that decide where each biome generates. Biomes that were rare under the default noise, such as warm, cold, humid and arid ones, turn up more often, and the overworld gets a more balanced mix. It is a server-side change: the server must run it, while players can join without installing anything. Unbiased Worldgen is published for Fabric, Forge, NeoForge and Quilt, and as a data pack, with builds for 1.21, 1.21.1 and 26.2 and 1.0+mod for 26.2 as the latest file. The mod is released under the MIT License and is not open source.
Key features
Balanced biome spread
Warm, cold, humid and arid biomes generate more often, reducing long stretches of the same climate.
Adjusted temperature and humidity
The temperature and humidity noises that place biomes are reshaped, so the overworld is distributed more evenly.
Custom biome compatibility
Custom biomes that do not alter temperature or humidity keep working alongside the changed distribution.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Unbiased Worldgen need to be installed on clients?
In the catalog
Unbiased Worldgen is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 13,894 mods support Minecraft 26.2.
More from GFBruno
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What the author says
This mod/datapack changes the temperature and humidity noises so biomes can be more evenly distributed across the overworld, so finding the biome you want isn't as bad this should be compatible with custom biomes as long they don't change temperature and/or humidity
Official listing
- Modrinth page
- modrinth.com/mod/unbiased-worldgen
- Owner
- GFBruno
- Published
- 2026-06-12
- Updated on Modrinth
- 2026-06-16
- Facts verified
- 2026-10-15
