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Treefyds

by dacite

Treefyds adds carnivorous walking plants that players grow, hybridize and harvest for oil on NeoForge 1.21.1 and later.

NeoForgeClient and serverBSD 3-Clause License1.21.1 – 1.21.11

What it does

Players plant seeds in a grow dock and tend the plants until they mature. Mature Treefyds can be bred into new hybrids, and the harvest yields oil. The plants are inspired by the Triffids of John Wyndham's novel and by the Treefyd feature of the Witchery mod, though the mod itself is standalone. A player who stands near a mature plant without armor is at risk, so armor is the safe way to approach them.

A Treefyd Pen lets players write notes and mark plants, and a craftable Patchouli guidebook carries recipe pages and entity previews covering the plants and their parts. The guidebook is built from a Book and Treefyd Stalks. Treefyds requires GeckoLib for its entity models and animations, and Patchouli for the guidebook. JEI integration is optional and adds recipe viewing when installed.

Treefyds runs on NeoForge and is published for 1.21.1 – 1.21.11, with 1.0.3 as the latest file for 1.21.11. Installation covers the server and each player's game. The code is released under the BSD 3-Clause License and is not open source.

Key features

  1. Growing carnivorous plants

    Seeds grown in a dock produce walking plants that mature over time and attack nearby players.

  2. Hybridization

    Mature plants can be combined to produce new hybrid variants with different traits.

  3. Oil harvest

    Harvesting a mature plant yields oil, which becomes the main product of the plant cycle.

  4. Guidebook and previews

    A craftable Patchouli guidebook includes recipe pages and entity previews of the plants.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.111.0.3
1.21.101.0.3
1.21.91.0.3
1.21.81.0.3
1.21.71.0.3
1.21.61.0.3
1.21.51.0.3
1.21.41.0.3
1.21.31.0.3
1.21.21.0.3
1.21.11.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a plant farm with combat risk and a crafting progression can use Treefyds on a survival or multiplayer world. Server owners install it alongside GeckoLib and Patchouli.

Questions

Does Treefyds need GeckoLib and Patchouli?

Yes. GeckoLib 4.8 or newer provides the entity models and animations, and Patchouli 1.21.1-93 or newer provides the in-game guidebook. Both must be installed next to Treefyds.

Does the server need Treefyds?

Yes. The server and every player need the mod installed.

Which game versions does Treefyds support?

Files cover 1.21.1 – 1.21.11, so a world on any of these versions can run the mod on NeoForge.

In the catalog

Treefyds is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 19,862 mods support Minecraft 1.21.11.

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What the author says

A standalone NeoForge mod for Minecraft 1.21.1 that adds Treefyds — carnivorous walking plants grown from hybridized seeds, inspired by John Wyndham's The Day of the Triffids and the Witchery mod's Treefyd feature. Grow them, dock them, pen them, harvest them. Do not stand near a mature one without armor.
dacite, on the Modrinth page

Official listing

Owner
dacite
Published
2026-05-29
Updated on Modrinth
2026-06-04
Facts verified
2026-10-15

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