TLauncher Tears
by epicskydex
TLauncher Tears is a NeoForge client mod that stops a player's game from sending packets to servers that would reject it.
What it does
The mod checks the player's own game before it connects to a server. When the check fails, the connection is dropped before any packet leaves the client, so the server receives no garbage traffic. Only the client needs it, and servers run without it. Files cover 1.21 – 1.21.11 for NeoForge, with 1 for 1.21.11 as the latest build, published 2026-03-15 under All rights reserved.
Key features
Pre-connection check
The client verifies its own state, and a failed check ends the connection before a single packet is sent.
No logged-out traffic
Packets are not sent while the player is not logged in, which keeps the server feed clean.
Main menu remains usable
A player who is not connected stays on the main menu, so the game keeps working normally.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does TLauncher Tears need to be installed on the server?
In the catalog
TLauncher Tears is one of 3,545 Optimization mods on ModsFinder, and one of 1,250 Optimization mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
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What the author says
This mod is very simple. It checks if you actually own the game. If you don't, it simply kills the connection before a single packet even leaves The client. How it works? It doesn't send packets if you aren't logged in. That's it. Don't ask questions. Buy the game or stay in the main menu.
Official listing
- Modrinth page
- modrinth.com/mod/tlauncher-tears
- Owner
- epicskydex
- Published
- 2026-03-15
- Updated on Modrinth
- 2026-03-15
- Facts verified
- 2026-10-15
