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The Call From Rapa Cosmo

by SirHestonBristol

In The Call From Rapa Cosmo, players are drawn into an encounter with aliens across the cosmos, starting from a sleep-triggered vision that begins the story.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

The story starts after a dream in which the player must build a Radio Beacon from a sketch, using the materials provided. If the sketch is lost, a clear photo of the structure still shows how to build it. Once the beacon is started, the event unfolds by waiting until dawn, and sleeping can skip ahead to the next day's dawn. Some steps must be done in a particular order, and some isolated items only take effect in certain cases.

Beings from Rapa Cosmo can be met and traded with. Each artifact can be bought only once per world for 30 experience levels, while selling 16 Space Metal Blocks yields 5 experience levels. Killing even one alien locks the trading system permanently. Aliens regenerate, and Space Metal resists weathering, so it does not rust like ordinary blocks, while the aliens wear out the ship as the story goes on.

The mod adds five structures, a new villager profession with its own trading system, a new creature, a weapon that can be customised, a complete set of armor with matching items, a hat, nine alien artifacts, several block sets, paintings and music discs. Its advancement tree covers the whole game. Localizations are supported in English and French.

Key features

  1. Alien encounters

    Aliens and their artifacts are met as part of a storyline that is advanced through a set of ordered steps.

  2. Trading with extraterrestrials

    Artifacts can be bought once per world, and the trading system closes for good after any alien is killed.

  3. Space Metal blocks

    Space Metal resists rust and weathering, and selling its blocks gives experience levels.

  4. Villager Bureau Investigation

    A new villager profession, the Agent, sells tools meant to help the player reach the story's goal.

  5. Custom weapon and armor

    A customisable weapon and a full armor set with related items are added alongside the alien artifacts and hat.

Compatibility

Latest build for each game version and loader.

1.21.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a story-driven adventure with alien encounters, trading and decorative blocks in a Minecraft world set to NeoForge for 1.21.1.

Questions

Does The Call From Rapa Cosmo need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

What happens if the Radio Beacon sketch is lost?

A clear photo of the Radio Beacon is provided in the mod, so the structure can still be built from it.

Can a player trade for artifacts more than once?

No. Each artifact can be bought only once per world, and killing even one alien locks the trading system permanently.

In the catalog

The Call From Rapa Cosmo is one of 2,072 Economy mods on ModsFinder, and one of 917 Economy mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Inspired by American folklore, polynesian culture and avant-garde art, The Call From Rapa Cosmo is an advancement-driven psychedelic adventure where you can meet and trade with omniscient extraterrestrial beings for powerful cosmic artifacts as well as share spiritual moments. The VBI (Villager Bureau of…
SirHestonBristol, on the Modrinth page

Official listing

Owner
SirHestonBristol
Published
2025-10-14
Updated on Modrinth
2025-10-14
Facts verified
2026-10-15

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