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Tan's Huge Trees

by TannyJung

Tan's Huge Trees generates giant trees across newly created worlds, with leaf litter and leaf decay systems attached to them.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

The mod places large, varied trees through world generation, so terrain that already exists is not changed. Tree species are defined by a generator built from combined commands, and the author lists the default species by biome on the public wiki. Trees appear in the biomes where their species are set to spawn, and a tree generator in the mod can be used to build further trees.

Two supporting systems come with the trees. Built-in leaf litter lets leaves drop onto the ground after a tree is generated, and some trees decay their leaves automatically once a twig part is cut. Generation can slow down on large maps or where many trees are placed. A datapack can turn off the vanilla trees, and players can edit tree settings and share their own trees, since the mod uses a custom pack system like datapacks.

The mod is published for Forge and NeoForge, with files for 1.20.1 and 1.21.1. The server and every player need the mod installed. The license is All rights reserved, and the code is not open source. The latest Forge and NeoForge files are version 1.8.0, released 2026-05-02 on the beta channel. The author notes that 1.8.0 can crash for some players, and a fix is planned for a later release.

Key features

  1. Giant world generation trees

    Large trees with many variations are generated as the world is created, alongside saplings.

  2. Leaf litter on the ground

    A built-in leaf litter system spreads leaves on the ground around generated trees, which can be swept up.

  3. Automatic leaf decay

    Some trees lose their leaves automatically after their twig parts are cut.

  4. Editable tree packs

    Tree settings are set through a custom pack system similar to datapacks, so players can create trees and share them.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.1Not available1.8.0
1.20.11.8.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Tan's Huge Trees need to be installed on the server?

Yes. Installation covers the server and each player's game.

Which loaders and versions does the mod support?

Files are published for Forge and NeoForge, for 1.20.1 and 1.21.1. The latest file for both loaders is 1.8.0 on the beta channel.

Can the vanilla trees be turned off?

Yes. The author describes a small datapack that disables the vanilla trees, so the mod's trees can replace them.

In the catalog

Tan's Huge Trees is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Latest 1.8.0 seems to be buggy right now on some people, the mod not work properly and may crashed the game. Please be patient while waiting for the fix on 1.9.0 version. I'm now helping my family business, that reduced my free time and eat my energy a lot. I'm sorry. Tan's Huge Trees is a nature enhancement mod…
TannyJung, on the Modrinth page

Official listing

Owner
TannyJung
Published
2024-09-25
Updated on Modrinth
2026-05-02
Facts verified
2026-10-15

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