SpellFixes
by GrippyGoater
SpellFixes is a server-side Fabric patch for 1.20.1 that addresses a crash when Spell Engine and Invoke SpellBlades spells interact.
What it does
Players who cast a particular spell from the Invoke SpellBlades family could bring the server down, with a crash log showing a server thread error during a spell invocation. SpellFixes targets that compatibility problem so the spell can resolve without stopping the server.
The patch is server-side only, so players join without installing anything. It is built for Fabric and published for 1.20.1 only, under All rights reserved, and is not open source.
Key features
Crash prevention
Stops the server crash that occurs when a specific invoke spell is cast while the Spell Engine is active.
Entity lookup fix
Resolves the entity lookup failure that happens during casting, so the spell finishes instead of halting the server.
Spell casting stability
Keeps spell invocations from interrupting the server thread during play.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does SpellFixes need to be installed on the client?
In the catalog
SpellFixes is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from GrippyGoater
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What the author says
[Server thread/INFO]: [STDERR]: Spell Engine: Trying to perform spell invoke:heo Entity not found: (any) With this fix, the spell invocation routine now correctly validates entity references before execution, preventing server crashes and ensuring seamless integration between the Invoke and SpellBlades mods.
Official listing
- Modrinth page
- modrinth.com/mod/spellfixes
- Owner
- GrippyGoater
- Published
- 2025-08-08
- Updated on Modrinth
- 2025-08-08
- Facts verified
- 2026-10-15
