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Sky Archipelago

by Sathrek

With Sky Archipelago installed on a NeoForge server, a world can be generated as floating islands spread over open sky, with the layout set in the server configuration.

NeoForgeServer required, client optionalAll rights reserved1.21.1

What it does

Sky Archipelago introduces a floating-islands generator for Minecraft 1.21.1, selected as the Sky Island world type and adjustable through its Customize configuration. The mod is built toward Create Aeronautics airship gameplay and supports only NeoForge 1.21.1.

To create such a world, the level-type in server.properties is first set to sky archipelago:sky islands. After the server has run once, values from the preset can be pasted into sky archipelago-common.toml in the config folder. The Export Dedicated button or the in-game command skyarchipelago preset export dedicated copies a preset to the clipboard for this purpose. Presets save a configuration so it can be shared with others, and each preset can carry an optional description.

Only the server needs Sky Archipelago, since it is server required with an optional client side, so players may leave it out. It is released under All rights reserved, so it is not open source. Files are published for NeoForge only, with the latest file, 1.3.6, covering 1.21.1 and dated 2026-08-16. The first release came out on 2026-04-21.

Key features

  1. Island spawning density

    Island spawning density and the spacing of cluster islands can be set, which controls how crowded the sky looks.

  2. Island sizing modes

    Islands can be sized randomly within a min and max roll, or set to small, medium and large with separate min and max weights.

  3. Island height range

    A minimum and maximum Y range controls where islands may spawn, and spawning brackets can be defined as well.

  4. Island archetypes and shapes

    Archetype toggles and weighting pick the island types, with Classic islands as the default shape, and a toggle relaxes structure spawning rules.

  5. Structure placement logic

    The mod runs its own structure spawning logic, which tries to place structures on islands more suitably.

  6. Commands for operators

    Three in-game commands are available, and only operators can use them.

Compatibility

Latest build for each game version and loader.

1.21.11.3.6
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Sky Archipelago need to be installed on the client?

No. It is server required and client optional, so the server needs it and players may leave it out.

How is a world set to use the sky islands generator?

The level-type in server.properties is set to sky archipelago:sky islands, then the values from a preset are pasted into sky archipelago-common.toml after the server has run once.

Which game version and loader does Sky Archipelago support?

Only NeoForge for Minecraft 1.21.1 is supported, and the latest file is 1.3.6.

In the catalog

Sky Archipelago is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Sky Archipelago adds a new floating-islands world generation type for Minecraft 1.21.1, with configurable island shapes, height distribution, ocean layer options, and structure placement rules and much more! While intended for sky island world generation, it is more than capable of creating ocean worlds with islands…
Sathrek, on the Modrinth page

Official listing

Owner
Sathrek
Published
2026-04-21
Updated on Modrinth
2026-08-16
Facts verified
2026-10-15

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