ModsFinder

Second Chance (Forge)

by HellionGames

When a player takes a lethal hit or slips off a ledge, Second Chance gives a brief window to survive or recover, as set out in the server config.

ForgeNeoForgeServer-side onlyMIT LicenseOpen source1.16.5 – 1.21.1

What it does

Second Chance changes how certain deadly moments play out. A hit that would normally kill can leave the player with half a heart instead, and the amount of health left over that triggers this rescue is configurable. Falls and crushing or void damage can be softened as well, which the mod describes as a fairness measure. The effect is spelled out in the server config, so server owners decide how often it applies.

A second mechanic, Coyote Time, lets a player still jump for a short moment after walking off a ledge. The window length is adjustable, and the mod can play a sound cue so the player knows the jump is still available. Both mechanics are inspired by existing games, and the mod is a port of a Fabric mod of the same name by zoeytheegoist.

Second Chance runs on the server, so players join without installing it. It is released under the MIT License and is open source. Builds cover 1.16.5 – 1.21.1 across Forge and NeoForge, with 9 release versions in total. The latest NeoForge file is 1.21.1-1.5.1, and the latest Forge file is 1.20-1.5.1 for 1.20.1.

Key features

  1. Lethal hit rescue

    A deadly hit can leave the player with half a heart, and the health threshold that triggers it can be set.

  2. Coyote Time jumps

    Players can jump for a short window after leaving a ledge, with the window length configurable.

  3. Fall and void damage softening

    Crushing, fall and void damage can be made less punishing, reducing accidental one-hit deaths.

  4. Optional sound cue

    A sound plays when the rescue or jump window activates, so the player knows the effect has happened.

Compatibility

Latest build for each game version and loader.

1.21.x1 of 1 version with builds
1.21.1Not available1.21.1-1.5.1
1.20.x2 of 2 versions with builds
1.20.11.20-1.5.1Not available
1.201.20-1.5.1Not available
1.19.x2 of 2 versions with builds
1.19.41.19.4-1.5.1Not available
1.191.19-1.5.0Not available
1.18.x3 of 3 versions with builds
1.18.21.18-1.5.0Not available
1.18.11.18-1.5.0Not available
1.181.18-1.5.0Not available
1.16.x1 of 1 version with builds
1.16.51.16.5-1.5.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Reducing accidental deaths

Server owners can soften falls and sudden hits to cut down on frustrating one-hit losses.

Tuning difficulty

The health threshold, kick requirement and Coyote Time length can each be adjusted to suit a server's pace.

Who it’s for: Server owners who want a more forgiving feel for falls and lethal hits, and players on those servers who prefer a second chance over an instant death.

Questions

Does Second Chance need to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which loaders does Second Chance support?

It is published for Forge and NeoForge. Forge files cover 1.16.5 – 1.21.1, and NeoForge files target 1.21.1.

Where are the mechanics configured?

Whether each mechanic is enabled, the health threshold, the number of hearts needed for a kick, and the Coyote Time window are all set in the mod's configuration options.

In the catalog

Second Chance (Forge) is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This is a port of zoeytheegoist's Fabric mod of the same name. Inspired by the titular ability from Kingdom Hearts, If you have 7 or more hearts of health, damage that would have originally killed you in one hit will now leave you with half a heart! This allows you a chance to react to what would have been a lethal…
HellionGames, on the Modrinth page

Official listing

Owner
HellionGames
Published
2021-08-01
Updated on Modrinth
2026-01-09
Facts verified
2026-10-15

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