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RPG_SkillPower

by Nora5

RPG_SkillPower adds a SkillPower resource with its own regeneration and attributes, so spells can draw on SP alone or on both SP and Mana.

FabricClient and serverMIT LicenseOpen source1.20.1

What it does

SkillPower, abbreviated SP, is a separate resource that players spend when casting spells from the Spell Engine. Its regeneration is tied to attacks: each attack restores SP, and the amount is set by an attribute value that works like the regeneration attribute in RPGMana. Most of the content lives in the attribute system rather than in new items or blocks, and the mechanic is the central addition.

Each spell can be given a dedicated SP cost, assigned in the rpgsp/server.json5 configuration file by listing the spell and its value. Spells that should consume only SP instead of Mana can be placed on a blacklist in the same file, which takes a regex array matching the spell identifiers. The mod requires RPGMana, which lets a spell consume both Mana and SP at the same time. The mod was developed from RPGMana's code with credit to its author, and it has been tested alongside RPGMana with further features planned.

The mod is published for Fabric only, for 1.20.1, and the environment is client and server, so the server and every player need it. The code is released under the MIT License and is open source, with the source code publicly available. The current file is 1.0.4 for 1.20.1, dated 2025-03-20, after a first release on 2025-02-27.

Key features

  1. SkillPower resource

    SP is spent to cast spells and is restored by attacking, separate from Mana.

  2. SP regeneration attributes

    Attributes control how much SP is regained per attack, and they can be set on the player.

  3. Per-spell SP costs

    Each spell can receive its own SP cost through the server configuration file.

  4. Spell blacklist

    A regex array in the configuration lets chosen spells use only SP and skip Mana.

Compatibility

Latest build for each game version and loader.

1.20.11.0.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Arch-RPGMana is a Fabric mod for 1.20.1 with client and server environment, released under the MIT License and not open source. Spell Engine Extension is a Fabric mod for 1.20.1 – 1.21.1 built on the same environment, released under the MIT License and open source. More RPG Library covers Fabric, Forge and NeoForge across 1.20.1 – 1.21.1, with client and server environment and the MIT License, and it is open source.

ModLoadersGame versionsEnvironmentUpdated
RPG_SkillPowerFabric1.20.1Client and server2025-03-20
Arch-RPGManaFabric1.20.1Client and server2024-07-17
Spell Engine Extension (RPG Series Tweaks)Fabric1.20.1 – 1.21.1Client and server2026-09-29
More RPG LibraryFabric, Forge and NeoForge1.20.1 – 1.21.1Client and server2026-10-11

Questions

Does RPG_SkillPower need RPGMana?

Yes. The mod requires RPGMana, and the dependency is what allows spells to consume both Mana and SP at the same time.

Must the mod be installed on both sides?

Yes. The server and every player need the mod installed.

How are SP costs changed for a spell?

Each spell's SP cost is set in the rpgsp/server.json5 configuration file, and spells that should use only SP are listed in the blacklist there.

Which game version is supported?

The mod is published for 1.20.1 only, on Fabric, with the latest file 1.0.4 for 1.20.1.

More from Nora5

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What the author says

Similar to the RPGMana,This mod adds a bunch of attributes related to SkillPower, including "SkillPower Regen", "SkillPower Cost" and "Sp regen per attack". Compared to RPGMana,This mod doesn't have much content, with its core mechanic being that players can restore SP equal to the "Sp regen per attack" attribute…
Nora5, on the Modrinth page

Official listing

Owner
Nora5
Published
2025-02-27
Updated on Modrinth
2025-03-20
Facts verified
2026-10-15