Resource Crops
by ModdedMITE
Resource Crops lets players plant seeds made from chosen resource items, so crops in MITE yield those resources at harvest.
What it does
Seeds for each configured resource are crafted from that resource item and ordinary seeds, after which they can be planted the same way as wheat. Mature crops drop both the configured resource and the seeds, so a single harvest returns the material as well as the seed for the next planting. Harvesting these crops also grants mining-style experience.
Drops from resource crops ignore the harvesting enchantment, while sickles enchanted with Fortune still increase the resource yield. Waila reads both the normal and the dead forms of the resource crop blocks, so the state of a field can be checked from the HUD. The mod requires FishModLoader and runs on Legacy Fabric for 1.6.4, under the MIT License, and its source code and issue tracker are public.
Key features
Craftable resource seeds
Seeds are crafted from a resource item and ordinary seeds, so any configured resource can be grown as a crop.
Wheat-style planting
Resource seeds are planted and grow like wheat, using the same farmland and timing as the base crop.
Dual harvest drops
Mature crops drop the configured resource along with seeds, so the harvest returns both items.
Fortune and enchantment behavior
Seed drops ignore the harvesting enchantment, while resource drops are increased by Fortune on sickles.
Experience from harvesting
Harvesting resource crops grants mining-style experience points to the player.
Waila support
Waila shows both the normal and the dead resource crop blocks, so a field's state can be read while looking at it.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Automated resource farms
A field of resource crops gives a steady supply of a chosen item without mining for it, and the seeds from each harvest replant the field.
Early-game material supply
Crafting seeds from a scarce resource lets a player set up a renewable source before finding deposits of that resource.
Who it’s for: Players of MITE who want a renewable supply of a chosen resource through farming. Server owners who run the mod need to set it up on both the server and every player's client, since the environment is client and server.
Questions
Which loader does Resource Crops need?
Does Resource Crops need to be installed on the server?
Does Fortune affect the yield of these crops?
In the catalog
Resource Crops is one of 36,990 Utility mods on ModsFinder. 328 mods support Minecraft 1.6.4.
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What the author says
Resource Crops is a FishModLoader mod for MITE that adds configurable resource crops. Features: - Craft resource seeds with resource item + seeds - Plant them like wheat. - Mature crops drop both seeds and the configured resource. - Seed drops ignore the harvesting enchantment. - Resource drops are affected by the…
Official listing
- Modrinth page
- modrinth.com/mod/resource-crops
- Owner
- ModdedMITE
- Published
- 2026-07-28
- Updated on Modrinth
- 2026-07-28
- Facts verified
- 2026-10-15
