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Reputated Villagers

by ANDWIN_GAMER

Reputated Villagers gives each village a memory of how players treat its residents, so trades, rescues and attacks change how that village responds.

ForgeClient and serverAll rights reserved1.20.1

What it does

Reputated Villagers stores a reputation value for every village, separate from the others, and the value persists through world reloads, villager deaths and breeding. Newly bred villagers inherit the opinion their village holds of the player. The reputation scale runs from -1000 to +1000, and it feeds directly into villager prices, so a well-regarded village offers better deals while a hostile one may refuse to trade.

Actions the player takes are shared through villager gossip. A single crime can become known to an entire village, and acts of heroism such as defending against raids, protecting a village from hostile mobs or curing zombie villagers spread the same way and raise standing over time. Villages that are well regarded can protect the player, welcome them with discounts, and call iron golems to help, while a village harmed by the player can alert others nearby.

The mod is built for Forge 1.20.1 and runs on client and server, so both the server and every player need it. The author has released only one file so far, 1.0.0 for 1.20.1, dated 2026-06-03, and the code is not open source, with All rights reserved.

Key features

  1. Per-village reputation

    Each village tracks its own relationship with the player, so help given in one settlement does not carry over to another.

  2. Persistent memory

    Standing in a village carries over through world reloads, villager deaths and breeding, since newborn villagers inherit the local opinion of the player.

  3. Gossip between villagers

    Crimes and heroic acts are passed through village gossip, so the whole community learns of a player's conduct.

  4. Prices and village response

    Reputation changes villager prices, can earn discounts or iron golem help, and can make a village refuse trade.

  5. Zombie villager cures

    Curing zombie villagers counts toward a village's opinion of the player, alongside trades, rescues and defence.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

REP is also a Forge mod for 1.20.1 that runs on client and server and is open source under the GNU General Public License v3.0 or later. Observant Villagers is open source under the same license, but it is server-side only and covers 1.18.2 – 1.20.1, so players need not install it. Village Diplomacy is published for Fabric, Forge, NeoForge and Quilt on 1.20.1, runs on client and server, and is not open source, under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Reputated VillagersForge1.20.1Client and server2026-06-03
REPForge1.20.1Client and server2024-09-22
Observant VillagersForge1.18.2 – 1.20.1Server-side only2026-09-13
Village DiplomacyFabric, Forge, NeoForge and Quilt1.20.1Client and server2026-08-21

Questions

Does Reputated Villagers need to be installed on the server?

Yes. The server and every player need the mod installed.

Which loader and game version does it support?

The mod is published only for Forge, and only for 1.20.1 in its single file, 1.0.0 dated 2026-06-03.

Does reputation carry over between villages?

No. Reputation is tracked per village, so each settlement keeps its own opinion of the player.

More from ANDWIN_GAMER

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What the author says

Minecraft villages are no longer forgetful. Village Reputation transforms every village into a living community that remembers your actions, rewards your loyalty, and punishes betrayal. Every trade, rescue, attack, and decision shapes how villagers see you. Build trust and become a respected hero, or earn their…
ANDWIN_GAMER, on the Modrinth page

Official listing

Owner
ANDWIN_GAMER
Published
2026-06-03
Updated on Modrinth
2026-06-03
Facts verified
2026-10-15