ModsFinder

Redtale

by AkiFish3

Redtale adds gachapon-style card packs that players open by right-clicking a block, with rarities from Common to Legendary.

FabricNeoForgeClient and serverGNU Lesser General Public License v3.0 onlyOpen source1.20.1 – 1.21.1

What it does

Card packs come in several rarities, Common, Rare and Legendary, and are opened by right-clicking the top face of a binding block. Each pack draws cards from a GachaPack system, and the drawing mode decides how cards are picked: ALL grants every card, RANDOM draws at random, and CHOOSE lets the player pick a card directly.

Administrators can edit the contents of a card pack in Creative mode, and a GUI lets them change the drawing mode without touching files. Pack data can also be edited with external tools such as IBE Editor. Redtale runs on client and server, so the server and every player need it. It depends on Architectury API and GeckoLib, and Fabric also needs Fabric API.

Files are published for Fabric and NeoForge, for 1.20.1 and 1.21.1. The latest builds for 1.21.1 are 1.21.1-1.0.0 on each loader, dated 2026-06-05. Redtale is released under the GNU Lesser General Public License v3.0 only, and it is open source, with public source code and an issue tracker.

Key features

  1. Rarity-based card packs

    Packs come in Common, Rare and Legendary tiers, and each tier contributes different cards to the draw.

  2. Three drawing modes

    ALL, RANDOM and CHOOSE set how a pack's cards are handed out, and the mode can be changed in a GUI.

  3. Binding block

    Card packs are bound to a block through a dedicated item binding, and opening happens on the block's top face.

  4. Creative editing of packs

    Administrators can change the items inside a card pack in Creative mode, so pack contents can be tuned in play.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-1.0.01.21.1-1.0.0
1.20.1fabric-1.20.1-1.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Server reward shops

Server owners can place pack blocks around a spawn area and let players spend currency or tokens on draws, with the mode set per pack.

Custom pack contents

Players and administrators can build their own card sets by editing pack data externally or through Creative mode.

Who it’s for: Server owners running gacha-style economies and map makers who want randomized item rewards. Players join without special setup beyond the mod itself and its dependencies.

Questions

Does Redtale need Fabric API?

Fabric API is required on the Fabric loader. On NeoForge it is not listed as a requirement, but Architectury API and GeckoLib are needed on both loaders.

Does Redtale have to be installed on the server?

Yes. The server and every player need the mod installed.

Which game versions does Redtale support?

Builds exist for 1.20.1 and 1.21.1, and the latest file is 1.21.1-1.0.0 for 1.21.1.

In the catalog

Redtale is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

卡包系统: 多种稀有度卡包(普通 / 稀有 / 传说),右键方块顶面打开。 处于创造模式的管理员可以编辑卡包内物品。 抽取模式:支持 ALL(全部给予)、RANDOM(随机抽取)、CHOOSE(自选)三种模式。 _* 模组不自带修改抽取模式的 GUI,可使用 IBE Editor 等外部 Mod 方便地编辑卡包数据。_ 物品绑定: 物品绑定后,他人无法使用或移出容器。(可在redtale/config.json 中更改) OP 玩家不受影响。 需要Architectury API、GeckoLib
AkiFish3, on the Modrinth page

Official listing

Owner
AkiFish3
Published
2026-06-05
Updated on Modrinth
2026-06-05
Facts verified
2026-10-15

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