Redstone Spawner
by Kolala
Redstone Spawner lets a redstone signal pause and resume the spawning of monster spawners, so a player can switch a spawner off.
What it does
Vanilla spawners can be controlled with redstone. Once a spawner is powered, its spawning process stops until the power is removed, and it resumes normally when the signal ends. The mod is open source under the MIT License and is published for Forge, with files for 1.20.1 and 1.20.2.
The server needs the mod, since the spawning control runs there. Players may add it on the client as well, where it removes spawner particles and stops the spinning animation.
Key features
Redstone control
A redstone signal stops a powered monster spawner from producing mobs until the power is removed.
Vanilla spawners
The control works on ordinary monster spawners, so no special block is needed to use it.
Cleaner visuals
Installed on the client, the mod removes spawner particles and stops the spinning animation.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Redstone Spawner need to be installed on the server?
In the catalog
Redstone Spawner is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 12,076 mods support Minecraft 1.20.2.
More from Kolala
Similar mods
What the author says
This mod changes Vanilla spawners to allow you to control them just using Redstone. If the spawner is not powered, it will work normally, if it is powered, the spawning process will stop until you unpower it.
Official listing
- Modrinth page
- modrinth.com/mod/redstone-spawner
- Owner
- Kolala
- Published
- 2025-04-25
- Updated on Modrinth
- 2025-04-25
- Facts verified
- 2026-10-15
