Random Effects Every Minute
by FilXD
Random Effects Every Minute gives every online player a random status effect once each minute, so a session of ordinary play turns unpredictable.
What it does
A timer runs in the background, and when it reaches 60 seconds the mod picks one status effect at random from a pool of vanilla Minecraft effects. The chosen effect is applied to every player currently online, and the cycle then starts over and repeats for as long as the server or world is running. Effects range from strong buffs to harmful debuffs, so one minute can help a player and the next can hinder them.
The mod is built around chaotic play, and it suits casual multiplayer servers, minigame groups and single-player runs where players want their plans disrupted. It runs on the client and the server together, so both sides need the mod installed. It depends on UI Timer Lib, which must sit in the mods folder beside it, and it is published for Fabric only, across six release versions, under the MIT License. The code is not open source.
Key features
Timed random effects
A new status effect is chosen every 60 seconds, and the cycle repeats indefinitely without manual input.
Applied to all online players
The selected effect is given to every player currently online at the moment the timer fires.
Mix of buffs and debuffs
The pool contains beneficial and harmful vanilla effects, so the outcome of each minute varies widely.
Relies on UI Timer Lib
The countdown is handled through UI Timer Lib, which must be installed in the mods folder for the mod to work.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Multiplayer chaos nights
Groups can run a session where the effects keep changing, forcing everyone to adapt to the current minute.
Solo experiments
A single player can use the mod to test how the random buffs and debuffs change ordinary survival play.
Who it’s for: Players who want unpredictable sessions, and server owners who run minigame or social events where a constant shift in conditions is the point.
How it compares
Mobber is server-side only, open source under the MIT License, and published for 1.21.10, so players can join without installing anything. Burmalda is also open source under the MIT License and runs on both client and server across 1.21 – 1.21.11. Random Effects Every Minute targets the client and server together for six versions, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Random Effects Every Minute | Fabric | 1.21.6 – 1.21.11 | Client and server | 2026-06-23 |
| Mobber | Fabric | 1.21.10 | Server-side only | 2025-11-14 |
| Burmalda | Fabric | 1.21 – 1.21.11 | Client and server | 2026-06-24 |
Questions
Does Random Effects Every Minute need UI Timer Lib?
Do both the server and players need the mod?
Which versions does the mod support?
In the catalog
Random Effects Every Minute is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from FilXD
Similar mods
What the author says
A Fabric Minecraft mod that gives every player a random status effect every 60 seconds, creating unpredictable and chaotic gameplay. Every minute, all players on the server receive a randomly selected status effect ranging from powerful buffs to dangerous debuffs.
Official listing
- Modrinth page
- modrinth.com/mod/random-effects-every-minute
- Owner
- FilXD
- Published
- 2026-06-12
- Updated on Modrinth
- 2026-06-23
- Facts verified
- 2026-10-15
