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PvpSense

by Anandoor

PvpSense predicts a player's own position 40 ticks ahead, using a small neural network trained on that player's movement data for Mace PvP practice on Fabric.

FabricClient-side onlyMIT License1.21.11

What it does

The mod collects movement data from the player who runs it: velocity, yaw and pitch, jumping and ground state, shield use, eating, holding items, Wind Charge and Ender Pearl actions, gliding, right-click actions, and the nearest player or zombie. A neural network then learns how the player's position changes over the next 40 ticks from that data. Nothing starts on its own when a player joins a world; collection is switched on with the trainSense toggleGathering command and a HUD with toggleHud shows how many ticks have been gathered.

The network is trained by the player, not shipped with the mod. Collected data is kept temporarily in RAM, and gathering stops automatically after one second without movement. Saved data can be reused with trainSense useSaved, either adding to an existing network or creating a new one from saved data only. The author warns that training does not advance when Y is pressed, and that the HUD is shown during network creation. The mod is client-side only and is published for Fabric 1.21.11 only, with the latest file 1.3.0 for 1.21.11, released 2026-07-07. It is released under the MIT License and is not open source.

Key features

  1. Own-position prediction

    The network predicts only the player's own position 40 ticks ahead, based on that player's inputs and state.

  2. Command-driven data collection

    trainSense toggleGathering starts and stops recording, and trainSense toggleHud shows the tick count while it runs.

  3. Saved training data

    trainSense useSaved can add saved data to an existing network or overwrite the network with saved data only, with early stopping.

  4. Experimental build

    The author describes the first version as experimental and notes that later versions may change the network structure.

Compatibility

Latest build for each game version and loader.

1.21.111.3.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Rooney's AI Training Data Collector is a client-side only Fabric mod for 1.21.7, released under CC0 1.0 Universal and open source, so its code can be reused freely. Mace_PVP Traning Bot is a Fabric mod for 1.21.11 that runs on both client and server, under the MIT License and not open source, and it is the closer match in game version.

ModLoadersGame versionsEnvironmentUpdated
PvpSenseFabric1.21.11Client-side only2026-07-07
Rooney's AI Training Data CollectorFabric1.21.7Client-side only2025-08-06
Mace_PVP Traning BotFabric1.21.11Client and server2026-01-01

Questions

Does PvpSense need to be installed on the server?

No. It is installed on the player's side alone, so servers need nothing.

Which Minecraft version does PvpSense support?

The mod is published for 1.21.11 only. The latest Fabric file is 1.3.0 for 1.21.11, from 2026-07-07.

Why does training not seem to advance?

The author notes that training does not advance when Y is pressed, and recommends reading the instructions again and checking the log files for problems.

In the catalog

PvpSense is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

This Mods uses Neural Networks to predict the future position of the Players. !!! It is not trained when you install it you have to train it yourself!!!
Anandoor, on the Modrinth page

Official listing

Owner
Anandoor
Published
2025-12-27
Updated on Modrinth
2026-07-07
Facts verified
2026-10-15

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