ModsFinder

ProjectileSpeedLimiter

by sky-is-winning

ProjectileSpeedLimiter caps how fast entities may travel on a Fabric server, so unusually high speed values cannot destabilize it.

FabricServer-side onlyCC0 1.0 UniversalOpen source1.21 – 1.21.11

What it does

The mod sets a ceiling on entity speed values and keeps them within reasonable bounds. Its purpose is to prevent server crashes that can occur when experimental features push speed beyond what the game handles. Although the name refers to projectiles, the limit applies to entity speed in general. It is installed on the server only, so players join without any mod.

Key features

  1. Speed value ceiling

    Entity speed is capped at a reasonable value, below the 1,000 blocks per tick level that can cause crashes.

  2. Crash prevention

    The cap is aimed at server stability when experimental settings allow very fast entities.

  3. Normal travel unaffected

    Ordinary movement, including entities moving fast in normal play, continues without interference.

Compatibility

Latest build for each game version and loader.

1.21.x12 of 12 versions with builds
1.21.111.0.0
1.21.101.0.0
1.21.91.0.0
1.21.81.0.0
1.21.71.0.0
1.21.61.0.0
1.21.51.0.0
1.21.41.0.0
1.21.31.0.0
1.21.21.0.0
1.21.11.0.0
1.211.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does ProjectileSpeedLimiter need to be installed on clients?

No. The mod is server-side only, so players can join a server running it without installing anything.

Which game versions does ProjectileSpeedLimiter support?

Files cover 1.21 – 1.21.11, with 1.0.0 for 1.21.11 as the latest Fabric build.

In the catalog

ProjectileSpeedLimiter is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

Limits speed values in Minecraft to reasonable values to prevent a server crash whilst using experimental minecarts. Although the mod is called Projectile Speed Limiter, it actually works by preventing the speed of any entity to exceed 1,000 blocks per tick (20,000ms -1 ). This should never impede on normal gameplay…
sky-is-winning, on the Modrinth page

Official listing

Owner
sky-is-winning
Published
2026-03-11
Updated on Modrinth
2026-03-11
Facts verified
2026-10-15

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