ModsFinder

PlayerDataSync

by CraftingStudioPro

PlayerDataSync keeps one shared player profile across a network of servers, so inventories, Ender Chests, experience and other player data follow a player as they switch between servers.

FabricForgeAll rights reserved1.8 – 26.2

What it does

Each server reads and writes a single shared database, and Redis notifies the other servers as soon as a profile is saved, so a server reloads the updated profile without waiting for the player to rejoin. Subscribers reconnect automatically when a Redis connection drops. The mod covers inventories, Ender Chests, experience, health, effects, attributes and economy data.

On a Velocity network a proxy handshake holds the switch until the old server confirms its save, and the new server does not read the database before that write has landed. Loads are queued per player and applied newest first, so the most recent record is always applied last. A stale local player file is never allowed to overwrite the database, and a save on quit waits until the stored profile has been applied. Players on a Paper or Spigot network with plugins disabled still get their data saved before shutdown.

A failed database write is recorded and then tried again at the next save, rather than being marked as unchanged without notice. With encryption enabled, a save fails if encryption fails, so plaintext never reaches the database by accident. The mod is published for Fabric and Forge across 74 release versions, 1.8 – 26.2, and is licensed as All rights reserved.

Key features

  1. Proxy-coordinated server switches

    Velocity bridge switches wait until the old server confirms its save before the new server reads the database.

  2. Ordered profile loads

    Queued loads are applied per player with the newest record always applied last, which avoids premature or redundant re-applies.

  3. Save on quit and shutdown

    Saves on quit are held back until the stored profile is applied, and pending writes finish before a server shuts down.

  4. Encrypted profile storage

    Encryption can be enabled for stored profiles, and a failed encryption step fails the save instead of writing plaintext.

Compatibility

Latest build for each game version and loader.

26.x4 of 4 versions with builds
26.226.10-ALPHA.00126.9-Release
26.1.226.10-ALPHA.00126.9-Release
26.1.126.10-ALPHA.00126.9-Release
26.126.10-ALPHA.00126.9-Release
1.21.x12 of 12 versions with builds
1.21.1126.10-ALPHA.00126.9-Release
1.21.1026.10-ALPHA.00126.9-Release
1.21.926.10-ALPHA.00126.9-Release
1.21.826.10-ALPHA.00126.9-Release
1.21.726.10-ALPHA.00126.9-Release
1.21.626.10-ALPHA.00126.9-Release
1.21.526.10-ALPHA.00126.9-Release
1.21.426.10-ALPHA.00126.9-Release
1.21.326.10-ALPHA.00126.9-Release
1.21.226.10-ALPHA.00126.9-Release
1.21.126.10-ALPHA.00126.9-Release
1.2126.10-ALPHA.00126.9-Release
1.20.x7 of 7 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners and network operators running several connected Minecraft servers, especially behind a Velocity proxy with a shared database and Redis.

Questions

Does PlayerDataSync need to be installed on both sides?

Yes. Every server in the network and every player needs the mod, and each server must run it against the same database.

Which loaders does PlayerDataSync support?

Fabric and Forge are the mod loaders with published files, and the latest Fabric file is 26.10-ALPHA.001 for 26.2, while the latest Forge file is 26.9-Release for 26.2.

Does PlayerDataSync need Redis?

Redis drives live sync, so the other servers pick up a saved profile at once; without it the shared database still holds the data.

In the catalog

PlayerDataSync is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

One player profile for your whole network. Inventories, Ender Chests, XP, health, effects, attributes and economy follow your players to every server — automatically, safely, in the right order.
CraftingStudioPro, on the Modrinth page

Official listing

Owner
CraftingStudioPro
Published
2025-12-17
Updated on Modrinth
2026-09-10
Facts verified
2026-10-15

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