Personal Treasure Loot
by HeruEdhel
Personal Treasure Loot gives each player their own roll on structure chests, so one player's looting does not empty the chest for others on a Fabric server.
What it does
The first time a player opens a structure chest, the server rolls loot for that player alone and stores it in a virtual inventory only that player sees. Other players opening the same chest later get their own separate roll, which removes the fighting over treasure that happens when one chest holds a single set of items.
Protection rules keep the personal chests intact. Breaking one requires sneaking and leaves any items inside as drops, and breaking is blocked entirely while anyone still has the chest GUI open. Players cannot deposit items into a looted chest through shift-click or dragging. A subtle particle effect appears only to the owning player near chests that still hold loot.
The mod runs entirely on a dedicated server, so clients need nothing installed. It is published for Fabric 1.21.10 – 1.21.11 under the Apache License 2.0, and it is not open source. Its creator built it for new worlds and tested adding it to an existing world afterwards.
Key features
Per-player loot
Opening a structure chest for the first time gives each player their own loot roll, so no one has to race others for the contents.
Virtual inventory
Every player sees a private inventory for each structure chest rather than a shared one.
Break protection
Chests are hard to break, require sneaking to remove, and drop their items when broken.
Deposit blocker
Shift-click and drag inserts into looted chests are prevented, so players cannot add items.
Visual hints
A particle effect shows only to the owning player and marks nearby chests that still contain loot.
Chests only
Minecart chests, barrels and similar containers still work one time, as in vanilla.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who run Fabric worlds with structure loot and want each player to receive their own items from chests. The mod suits servers that do not want clients to install anything.
How it compares
Craft From Chests is a Fabric client and server mod for 1.21.1 – 1.21.11 under All rights reserved, so players must install it too. Loot4Everyone is server-side only and open source under the MIT License, but it supports 1.21.1 – 1.21.8 only. Chest Loot Scatter is server-side only under the Mozilla Public License 2.0 and covers 1.21 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Personal Treasure Loot | Fabric | 1.21.10 – 1.21.11 | Server-side only | 2026-01-12 |
| Craft From Chests | Fabric | 1.21.1 – 1.21.11 | Client and server | 2026-01-30 |
| Loot4Everyone | Fabric | 1.21.1 – 1.21.8 | Server-side only | 2025-07-28 |
| Chest Loot Scatter | Fabric | 1.21 – 1.21.1 | Server-side only | 2025-07-20 |
Questions
Does Personal Treasure Loot need to be installed on clients?
Which Fabric versions does Personal Treasure Loot support?
Does the mod work on a world that already exists?
In the catalog
Personal Treasure Loot is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Personal Treasure Loot makes structure chests truly personal on Fabric servers. Each player receives their own loot roll the first time they open a structure chest no more rushing or fighting over treasure. I made this because I couldn't find a server side only mod that did this for fabric 1.21.10
Official listing
- Modrinth page
- modrinth.com/mod/personal-treasure-loot
- Owner
- HeruEdhel
- Published
- 2025-11-28
- Updated on Modrinth
- 2026-01-12
- Facts verified
- 2026-10-15
