Peaceful Moon
With Peaceful Moon, a moon phase stops new hostile mobs from spawning, and existing named hostiles stay in place.
What it does
Enhanced Celestials is required and provides the moon the mod changes. Peaceful Moon adds a set of difficulty behaviour to that moon, so nights on it stop producing new hostile mobs while hostiles already named in the world remain. The mod contains a separate Super Moon option, and it is an add-on that works with Enhanced Celestials. Files are published for Fabric, Forge and NeoForge, for game versions 1.19.2 – 1.21.1, and the environment is client and server, so the server and every player need the mod.
Key features
No new hostile spawns
During the peaceful moon, no new hostile mobs spawn, which gives players a night without new threats.
Named hostiles remain
Existing hostile mobs that carry a name tag stay in the world instead of disappearing when the moon sets.
Separate Super Moon
The mod includes a Super Moon as a separate option alongside the standard peaceful moon.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Peaceful Moon need Enhanced Celestials?
Does Peaceful Moon have to be installed on the server?
In the catalog
Peaceful Moon is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from DraconicArcher
Similar mods
What the author says
The Peaceful Moon mod adds a moon to Enhanced Celestials that prevents new hostile mobs from spawning that night. Sometimes you just need a break. The moon does not set the difficulty to peaceful so existing named hostiles won't disappear.
Official listing
- Modrinth page
- modrinth.com/mod/peaceful-moon
- Owner
- DraconicArcher
- Published
- 2024-07-16
- Updated on Modrinth
- 2025-11-07
- Facts verified
- 2026-10-15
