Omni-Mobs
by Flashfur
Omni-Mobs adds a set of overpowered mobs for mob battles, along with a tool that removes entities from a world.
What it does
The mod includes boss-style entities that override several core game systems, and a boss-type mob called Metapotent Flashfur, which is excluded from that group. Other mobs are included as normal entities, but their behavior differs from vanilla in ways the author describes as overpowered. Mob battles are the intended use, and the mod is aimed at players who want that kind of encounter.
An Entity Remover item, shaped like a pink sword, removes one entity with a left-click or every loaded entity with a right-click. A shift-right-click opens a config screen with options covering how removal runs, including whether the entity's die() method and removal events fire, whether the entity is teleported far away, and whether the player is protected from damage, from being moved and from being kicked.
Environment is client and server, so the server and every player need the mod. Files are published for Forge and NeoForge for 1.20.1 only, with 0.3.5.3 as the latest file on both loaders. The mod is released under All rights reserved and is not open source. It is in alpha, and the author notes that it does not currently work on servers, while LAN play may work but is not tested often.
Key features
Boss-style mobs
Every mob except Metapotent Flashfur is a boss entity that overrides many core game systems.
Entity Remover
A pink sword that removes a single entity on left-click or all loaded entities on right-click.
Removal options
The config screen controls whether die() runs, whether removal events fire, and whether the entity is force-teleported away.
Protection options
Invulnerability, immovability and kick-ban settings guard the player against entities that try to damage, move or kick them.
Music and camera settings
Music and camera shake can be disabled in the config, which also has a coremod toggle for launch problems.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Mob battles
Players set up encounters between the included overpowered mobs and their own creatures.
Who it’s for: Players who want overpowered mob encounters on 1.20.1 in single-player or on LAN, and who accept an alpha build that the author says may change at any point.
Questions
Does Omni-Mobs need other mods?
Can Omni-Mobs be installed on a server?
What does the coremod toggle do?
Is Omni-Mobs stable?
In the catalog
Omni-Mobs is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Flashfur
Similar mods
What the author says
Omni-Mobs adds some powerful and overpowered mobs into Minecraft for mob battles. "Boss Entities" (BossEntity) refer to every mob except Metapotent Flashfur. They are still normal entities, but they override many core game systems.
Official listing
- Modrinth page
- modrinth.com/mod/omni-mobs
- Owner
- Flashfur
- Published
- 2024-09-16
- Updated on Modrinth
- 2026-07-01
- Facts verified
- 2026-10-15
