Economy - 経済
Economy - 経済 adds in-world currency, NPC shops, banking, ETF trading, loans and a player flea market to a world, with all data kept in the world save.
What it does
Players hold a currency wallet with a bank balance and debt, shown on an on-screen HUD. Money comes from configured actions such as mining, logging, combat, fishing and farming, and a configurable death penalty removes part of the balance when a player dies. An ATM handles deposits and withdrawals from the bank, and NPC shops let players buy from and sell to fixed sellers, pawn shop buyers and ETF categories.
ETF trading covers price categories that move by random-walk updates, with short-selling limits. Loans let a player borrow from an NPC with a limit based on the player's assets. A flea market lists items for sale between players, and rankings show standings across the world. Everything is stored in the Minecraft world save, so no extra services are needed to run the economy.
The mod is self-contained and runs in singleplayer, over LAN and on dedicated multiplayer servers. It is published for Fabric and NeoForge on 26.1.2 and 26.2, and the latest file for both loaders is 1.0.1 for 26.2, released 2026-09-05. Because it is client and server, the server and every player need it installed.
Key features
Currency wallet and HUD
A wallet tracks cash, bank balance and debt, with the values shown on an on-screen display.
NPC shops and pawn shop
Fixed buyers and sellers trade items for currency, and a pawn shop buys goods from players.
ETF trading
Price categories move by random-walk updates, and short selling is capped by configurable limits.
Asset-based loans
An NPC lends money to players, with the maximum amount tied to the assets the player holds.
Player flea market
Players list items for sale and buy listings from other players, with rankings tracking standings.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Open Trade is another Fabric and NeoForge economy mod for 26.1 – 26.3, licensed under All rights reserved and not open source. Market Player targets NeoForge 1.21.1 only and is also All rights reserved. Never Enough Currency 3 is server-side only, licensed under the MIT License and open source, with files for Forge and NeoForge across 1.19.3 – 26.1.1. Capital is client-side only and covers Fabric and NeoForge for 1.21.1 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Economy - 経済 | Fabric and NeoForge | 26.1.2 – 26.2 | Client and server | 2026-09-05 |
| Open Trade | Fabric and NeoForge | 26.1 – 26.3 | Client and server | 2026-09-24 |
| Market Player | NeoForge | 1.21.1 | Client and server | 2026-06-15 |
| Never Enough Currency 3 | Forge and NeoForge | 1.19.3 – 26.1.1 | Server-side only | 2026-05-24 |
| Capital | Fabric and NeoForge | 1.21.1 – 26.3 | Client-side only | 2026-10-14 |
Questions
Does Economy - 経済 need to be installed on the server?
Which loaders does Economy - 経済 support?
Does the economy need an external database?
Is the source code available?
In the catalog
Economy - 経済 is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
Beta (1.0.0-beta.1) — core gameplay is available; please report bugs before a stable release. A self-contained economy mod for NeoForge 26.x. Currency, shops, banking, stock-like ETF trading, loans, a player flea market, and rankings — all stored in your Minecraft world save. No separate API process, database, or…
Official listing
- Modrinth page
- modrinth.com/mod/ogata-mizuki-economy
- Owner
- ogata-mizuki-99
- Published
- 2026-08-01
- Updated on Modrinth
- 2026-09-05
- Facts verified
- 2026-10-15
