ModsFinder

Non Persistent Wither Skulls

by azyrod

Non Persistent Wither Skulls stops wither skulls from lingering in unloaded chunks, so a skull disappears instead of flying on indefinitely.

FabricServer-side onlyApache License 2.0Open source1.21.10 – 26.3

What it does

Wither skulls normally keep flying after they are launched, even when the chunk they are in is not loaded, and some can drift around a world for a long time. This mod removes a skull once it leaves the loaded area, so a skull cannot reach a distant unloaded chunk and carry on as a stray projectile. Combat skulls keep their behavior while the player is nearby, so a fight with a wither still works as intended.

Installation needs only Fabric. Only the server needs it, and players join without installing anything. Non Persistent Wither Skulls is open source under the Apache License 2.0 and is published for Fabric across seven release versions, 1.21.10 – 26.3, with 1.0.3-mc-26.3 as the latest file for 26.3.

Key features

  1. Unloaded skull removal

    Wither skulls that enter unloaded chunks are removed, so they cannot persist in the world as permanent flying projectiles.

  2. Combat skulls kept in place

    Skulls fired during a boss fight stay active while the player is in range, so the encounter plays out as the game designed it.

  3. Stray skull cleanup

    Skulls that would otherwise drift for long periods and cause random explosions in a world are cleared out automatically.

  4. Server-side operation

    The change happens on the server, so clients need nothing extra and existing players can keep playing unchanged.

Compatibility

Latest build for each game version and loader.

26.31.0.3-mc-26.3
26.21.0.3-mc-26.2
26.1.21.0.3-mc-26.1
26.1.11.0.3-mc-26.1
26.11.0.3-mc-26.1
1.21.111.0.3-mc-1.21.11
1.21.101.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Clearing stray skulls

A world shows explosions from old skulls flying far from any player. Removing skulls left in unloaded chunks stops those blasts.

Staged skull pranks

A builder who wants to recreate the Hermitcraft wither skull prank can hold skulls in place for the full sequence, since the mod keeps them active while the player is nearby.

Who it’s for: Server owners who run survival worlds and want wither skulls to stop once they leave the area a player is in, and map makers who stage wither skull scenes.

Questions

Does Non Persistent Wither Skulls need to be installed on clients?

No. Only the server needs it, and players join without installing anything.

Which loader does Non Persistent Wither Skulls support?

Fabric is the only loader with published files. No required dependency is listed for Fabric.

Which game versions does the mod cover?

Files target seven release versions 1.21.10 – 26.3, including 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2 and 26.3.

In the catalog

Non Persistent Wither Skulls is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

This means that if a Wither shoots upwards, and the skull doesn't hit anything, it will fly up eternally. This is usually not a concern for lag or anything, since you usually only have a couple of such skulls flying in the air, but you also don't really have a way to clean them up. They can also just fly almost…
azyrod, on the Modrinth page

Official listing

Owner
azyrod
Published
2026-01-13
Updated on Modrinth
2026-10-01
Facts verified
2026-10-15

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