No Wide HitBox
by baguchi
No Wide HitBox changes how Forge mobs are attacked, so a player cannot strike a large mob from a distance it cannot reach.
What it does
Quadrupedal mobs such as Hoglins can be blocked from being attacked when a player stands in a wide hitbox zone, and a tag marks which mobs are affected. The mod runs on the client and the server, so both sides need it for the behavior to apply. Builds are published for Forge only, for Minecraft 1.19.2 and 1.19.4, with 1.0.0 for 1.19.4 as the latest file, under the GNU Lesser General Public License v3.0 only, and the source code is public.
Key features
Quadruped attack prevention
Large four-legged mobs cannot be hit by players standing inside their wide hitbox area.
Tag-based mob selection
A mob tag decides which creatures use the wide hitbox rule, so pack makers can change the list.
Hoglin handling
Hoglins are named as an example of a mob that the wide hitbox rule stands against.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does No Wide HitBox need to be installed on both sides?
In the catalog
No Wide HitBox is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 9,374 mods support Minecraft 1.19.4.
More from baguchi
Similar mods
What the author says
This mod is simple. Being on top of quadrupedal mobs prevents them from attacking! Also you can stand on the mob(such as Hoglin)!
Official listing
- Modrinth page
- modrinth.com/mod/no-wide-hitbox
- Owner
- baguchi
- Published
- 2023-05-15
- Updated on Modrinth
- 2023-05-15
- Facts verified
- 2026-10-15
