ModsFinder

NeoVillagers

by ryu78

NeoVillagers gives villagers new professions, workstations and trades on NeoForge, and the additions are tied to the vanilla villager system.

NeoForgeClient and serverMIT License1.20.6 – 26.1.2

What it does

The mod adds extra villagers, each with a job of its own, along with workstation blocks they use and trades they offer. Every new profession comes with its own advancements, so progress through the trading system is tracked in the same way as vanilla villagers. The additions are meant to extend the villager economy rather than replace it.

NeoVillagers also includes shortcut recipes that cut out intermediate steps. One example turns a single log directly into a Decoration Box or a fence, instead of going through the multi-step crafting chain that vanilla uses. Some recipes need only one ingredient to produce a block in a different quantity, which saves resources for players who build a lot.

The enchantment tools let a player recover an enchantment from an item, with the cost depending on the enchantment's rarity. Lapis is consumed in proportion to that rarity, experience is spent between one and four levels, and the enchantment level can drop on the recovered item. Eggs can be selected with a special element kind, and the mod is published for NeoForge only, for 1.20.6 – 26.1.2.

Key features

  1. New villager professions

    Additional villagers arrive with their own jobs, each with unique trades and a workstation block.

  2. Profession advancements

    The new professions have advancements attached, so trading progress is recorded like the vanilla villagers.

  3. Shortcut crafting recipes

    Some blocks, such as a Decoration Box, can be made directly from one log instead of a longer chain of steps.

  4. Enchantment recovery

    An enchantment can be pulled off an item and placed on a writable book, with lapis and experience costs set by rarity.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.21.12.9-26.1
26.1.11.12.9-26.1
26.11.12.9-26.1
1.21.x10 of 10 versions with builds
1.21.110.12.9-1.21.11
1.21.100.11.9-1.21.10
1.21.90.10.9-1.21.9
1.21.80.9.9-1.21.8
1.21.70.8.9-1.21.7
1.21.60.7.9-1.21.6
1.21.50.6.9-1.21.5
1.21.40.5.9-1.21.4
1.21.30.4.9-1.21.3
1.21.10.3.8-1.21.1
1.20.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Villager trading economy

Players who run a trading hall on a server can use the extra professions and trades as a wider set of options.

Faster building

Players who build large decorative projects can use the shortcut recipes to gather fewer resources per block.

Who it’s for: The mod suits survival players and server owners who want more villager jobs and trades without changing the rest of the vanilla economy. Both the server and every player need the mod, because the environment is client and server.

Questions

Does NeoVillagers need to be installed on both sides?

Yes. The mod runs as client and server, so the server and every player who joins need it installed.

Which loader and versions does NeoVillagers support?

Files are published for NeoForge only, across 14 release versions. The latest NeoForge file is 1.12.9-26.1 for 26.1.2, dated 2026-08-30.

Under which license is NeoVillagers released?

The mod is released under the MIT License and is not open source.

In the catalog

NeoVillagers is one of 2,072 Economy mods on ModsFinder, and one of 917 Economy mods for NeoForge. 15,189 mods support Minecraft 26.1.2.

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What the author says

This mod adds additional villagers with new jobs, all with unique trades, workstations and advancements. All of its recipes require just one ingredient to produce the block (in different quantities). It allows skipping steps and it is more efficient to craft the blocks. For example a log can directly turned into a…
ryu78, on the Modrinth page

Official listing

Owner
ryu78
Published
2024-07-25
Updated on Modrinth
2026-08-30
Facts verified
2026-10-15

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