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Moray's Monsters

by Thegreenmoray

Moray's Monsters adds five new mobs, two blocks and several items to the world, including a basalt lamp crafted from a magma cube drop.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.20.1 – 1.21.11

What it does

The mod places new creatures in the world. The Body Snatcher is a humanoid-shaped mob resembling the human nervous system, which has a small chance to appear after a humanoid entity such as a zombie, enderman or villager dies, and it can drop a brain. Forest animals that are harmless on their own can release a stench that gives nearby mobs nausea and weakness, and they breed with rotten flesh. A neutral reptile roams the Basalt Deltas in the Nether, uses a long tongue to reach prey and retaliates only when provoked.

The Bony Moray is found in lukewarm oceans. It cannot swim, bites by grabbing entities with its jaw, and drops eel jaw bones; right-clicking it gives a small amount of experience. A Nether mini-boss in the Nether Wastes erupts projectiles, swipes at the front and performs a ground pound that players can avoid by jumping. Eating a magma cube yields a basalt lamp, which lights up the area when right-clicked and shows notable mobs through glowing. Notable mobs are a fixed list, including wither skeletons, evokers, endermen, blazes, elder guardians, ravagers, witches and withers. Beetle scales serve as armor material.

Key features

  1. Body Snatcher mob

    A humanoid creature with a nervous-system appearance that can drop a brain when it dies.

  2. Basalt lamp

    A block that lights an area and reveals notable mobs nearby through a glowing effect.

  3. Basalt Deltas reptile

    A neutral reptile with a long tongue that pulls entities toward lava pits.

  4. Beetle scales armor

    Armor pieces made from scales dropped by the mod's beetle mobs.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.11Not available1.6.2
1.21.10Not available1.6.2
1.21.9Not available1.6.2
1.21.8Not available1.6.2
1.21.7Not available1.6.2
1.21.6Not available1.6.2
1.21.5Not available1.6.2
1.21.4Not available1.6.2
1.21.3Not available1.6.2
1.21.2Not available1.6.2
1.21.1Not available1.6.2
1.20.x1 of 1 version with builds
1.20.11.3.0-1.20.1-hotfixNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Moray's Monsters need to be installed on the server?

Yes. The server and every player need the mod installed.

Which loaders are supported by Moray's Monsters?

Forge and NeoForge. Forge files cover 1.20.1, while NeoForge files cover the range 1.20.1 – 1.21.11.

Are the mob spawn rules configurable?

The author text describes spawn chances, such as the Body Snatcher's chance after a humanoid dies, but the Modrinth page does not list configuration options.

In the catalog

Moray's Monsters is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 19,862 mods support Minecraft 1.21.11.

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What the author says

Warning! Geckolib is needed or game will crash. Currently there 5 mobs, several items (aside from spawn eggs), and two blocks
Thegreenmoray, on the Modrinth page

Official listing

Owner
Thegreenmoray
Published
2024-07-17
Updated on Modrinth
2026-04-08
Facts verified
2026-10-15

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