ModsFinder

MundoMagis: Arcane

by askiphy

MundoMagis: Arcane is a Fabric and Forge magic mod for 1.20.1 that adds spellbooks, a magic wand and spells that players gather as they progress.

FabricForgeClient and serverAll rights reserved1.20.1

What it does

Spells are gathered through the mod's progression and kept in spellbooks, which players use to cast them. A magic wand serves as the main tool for casting, and some spells are aimed at mining or fighting so they can be used during ordinary play. The mod is presented as a continuation of the Arcane line and begins with its own challenge, which starts the spell progression for a new world.

Spellcasting is meant for player-versus-player contests as well, where players who gather more spells can face each other as wizards on a server. The author describes an Arcane API that developers can build addons on, and the mod is positioned as a base for other magic content. Installation needs Architectury API and Geckolib on both Fabric and Forge, and MundoMagis: Arcane runs on client and server. Files target 1.20.1 only, with the 1.1 build published on 2024-10-07. The code is public, but the mod is not open source and is released as All rights reserved.

Key features

  1. Spellbooks and spells

    Spells are stored in spellbooks, and players gather them through the mod's progression.

  2. Magic wand

    A wand is the item used to cast spells and direct them at targets.

  3. Combat and mining spells

    Some spells are built to help with mining or fighting, not only decoration or travel.

  4. Challenge start

    A challenge begins the progression, so new worlds start with a defined path through the spells.

Compatibility

Latest build for each game version and loader.

1.20.11.11.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Use cases

Player versus player wizardry

Players gather spells and test them against each other as wizards on multiplayer servers.

Magic addons

Developers can use the Arcane API to build addons that extend the spell system.

Who it’s for: Players who want spellcasting and progression on Fabric or Forge 1.20.1, and server owners who run player contests built around spells. Both sides need the mod, along with Architectury API and Geckolib.

Questions

Does MundoMagis: Arcane need Architectury API?

Yes. Architectury API is a required dependency, along with Geckolib, on both Fabric and Forge.

Does the server need the mod?

Yes. A server running it needs every connecting player to have it too.

Which versions are supported?

The mod targets 1.20.1 only, and the latest file is 1.1 for 1.20.1, published on 2024-10-07.

More from askiphy

All projects

What the author says

MundoMagis: Arcane is continuation of MundoMagis: Reborn. Mod adds: - Magic Wand - Special ArcaneAPI for devs, who want to create an addon. - Some spells, which can help you in mine, fight
askiphy, on the Modrinth page

Official listing

Owner
askiphy
Published
2024-10-06
Updated on Modrinth
2024-10-07
Facts verified
2026-10-15