Metals: A Progression Overhaul
by Tuxed
Metals: A Progression Overhaul reshapes early and mid-game progression by tying crafting and gear to tool tiers, adding copper drops from stone blocks, and damaging players for mob-based health loss.
What it does
The overhaul pushes players through the material tiers at a deliberate pace. Crafting recipes for several items require specific tool types, so a player must reach the right tool before a recipe becomes available. Mobs also damage player health in ways vanilla does not, which makes early exploration more involved. Diorite, granite and andesite blocks have a chance to drop copper, giving the stone-age stages a route to the first metal.
The mod is built around a simple, vanilla-friendly progression curve. The author states that reaching maximum-tier gear takes about 7 to 10 hours, a longer path than the vanilla pace, with the aim of avoiding grindy play. Existing tool, armor and recipe stats are left unchanged, so other mods and datapacks can still change those values. Metals: A Progression Overhaul needs a server install and works on Fabric, Forge, NeoForge and Quilt for 1.21.4 – 1.21.7. The client side is optional, and the mod is released under the MIT License but is not open source.
Key features
Tool-gated crafting
Several crafting recipes require specific tool types, so progression follows the tools a player has already made.
Mob health damage
Mobs deal damage to player health in a way the vanilla game does not, adding risk to early exploration.
Copper from stone blocks
Diorite, granite and andesite blocks have a chance to drop copper when broken, giving an early source of the metal.
Extended progression pace
The curve is meant to take about 7 to 10 hours to reach maximum gear, avoiding grindy repetition.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Linear Progression is server-side and client optional, licensed under the GNU General Public License v3.0 only, and not open source, with files for 1.21 – 1.21.11. Riftup is client and server, open source under the MIT License, and covers 1.21.1 on Fabric and Quilt. Metals: A Progression Overhaul is server required with the client optional, under the MIT License, and covers 1.21.4 – 1.21.7.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Metals: A Progression Overhaul | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 1.21.7 | Server required, client optional | 2025-07-07 |
| Linear Progression | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.11 | Server required, client optional | 2026-08-11 |
| Riftup | Fabric and Quilt | 1.21.1 | Client and server | 2025-05-09 |
Questions
Does Metals: A Progression Overhaul need to be installed on the client?
Which loaders does Metals: A Progression Overhaul support?
Does the mod work with other mods?
In the catalog
Metals: A Progression Overhaul is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 13,697 mods support Minecraft 1.21.7.
Similar mods
What the author says
This is a decent size progression overhaul. It is designed to increase the time it takes to get max gear from 2 hours to about 7-10 hours but with becoming to grindy. It does this by changing - Mob and Player, health and damage. - Crafting Costs, reqiring different roods for tools. - Block Drops, adding a chance for…
Official listing
- Modrinth page
- modrinth.com/mod/metals-a-progression-overhaul
- Owner
- Tuxed
- Published
- 2025-06-28
- Updated on Modrinth
- 2025-07-07
- Facts verified
- 2026-10-15
