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Meds And Herbs Reborn

by redstaroverplank

Meds And Herbs Reborn adds medicine, poison and illness mechanics that players must treat, as a NeoForge reset of the original MCreator-built mod.

NeoForgeClient and serverGNU General Public License v3.0 or laterOpen source1.21.1

What it does

Players can be affected by bleeding, broken bones, burns, parasites and poisoning, and each condition has a matching treatment. Some effects occur only at random or under specific conditions. Medicines cure negative health conditions, and a player can also try using a bucket of milk, which clears some effects but not all of them. Sluggishness and weakness, for example, cannot be cured by milk and need drugs from the mod instead.

The reset rebuilt most of the original code logic while keeping the gameplay experience, so the challenge and the semi-realistic approach to illness remain. Plants resemble how they are used in real life, and the medicine is simplified. Herbs have negatives and are treated as misuse of the mod. The content suits survival play and especially servers, where a certain level of challenge is intended. The project is open source under the GNU General Public License v3.0 or later, and the source code is public. Every player and the server need a copy of the mod. It is published for NeoForge 1.21.1 only.

Key features

  1. Syringes and blood draws

    A syringe can be used in one hand while the other holds the target or medicine, and an empty vial draws blood from a target.

  2. Medkit and dressings

    A medkit automatically applies the medicine that matches the player's disease, and bandages, splints and sewing kits are used the same way.

  3. Herbal grinding

    Four flowers form a bouquet that is ground in the Grinder into herbal powder, and the process records the flower combination used.

  4. Custom medicines via datapacks

    Medicine types can be defined in datapacks, specifying whether they are used internally or externally and their color, and recipes work with JEI.

Compatibility

Latest build for each game version and loader.

1.21.11.2.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Meds And Herbs Reborn need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which loader and game version does the mod support?

The mod is published for NeoForge only, and its files target Minecraft 1.21.1.

Can medicines be customized?

Yes. New medicine types can be added through datapacks, and certain herbal powder combinations can produce customized medicines.

In the catalog

Meds And Herbs Reborn is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod is a semi-automatic reset version of Meds And Herbs for 1.21.1neoforge. Because the original mod was made with MCreator, almost all of its code logic has been changed, but most of the original gameplay experience is still there. Meds and Herbs is a mod that adds medicine, poison and new in-game mechanics…
redstaroverplank, on the Modrinth page

Official listing

Owner
redstaroverplank
Published
2026-07-22
Updated on Modrinth
2026-08-07
Facts verified
2026-10-15

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