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Mcity lets players build and manage their own city inside Minecraft, with roads, zoned neighborhoods and infrastructure that grow over time.

FabricClient and serverMIT LicenseOpen source1.21.4

What it does

Players draw roads to open up buildable land, then zone tiles as Residential, Commercial or Industrial. Zones must connect to roads, as in the classic city-building games, and houses appear automatically on residential tiles. Flood-fill zoning allows quick city expansion, and construction is shown with animated scaffolding while trees are planted around finished buildings.

The mod takes a SimCity-inspired approach to city management, with a free-roaming overhead camera for watching the city develop. Building sizes range from 1x1 to 4x4 plots, with 28 or more architectural variants. Fabric API is required, and Mcity runs on client and server, so the server and every player need it. Files are published for Fabric only, for 1.21.4, under the MIT License as open source. The project is in early alpha and describes its core mechanics as functional but still rough.

Key features

  1. Road drawing

    Players draw roads that open up land for zoning, with zones connecting to the road network.

  2. Zone types

    Tiles can be zoned as Residential, Commercial or Industrial, and houses spawn on residential tiles automatically.

  3. Flood-fill zoning

    A flood-fill tool zones large areas at once to speed up city expansion.

  4. Building variants

    Buildings come in several plot sizes and more than 28 architectural variants, with animated construction scaffolding.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.41.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Questions

Does Mcity need Fabric API?

Yes. Fabric API is a required dependency, and the mod is published only for the Fabric loader.

Does the server need Mcity?

Yes. Installation covers the server and each player's game.

Is Mcity finished?

No. The author describes it as early alpha, with core mechanics working but rough edges expected, and lists commercial and industrial building spawns, budget management, services and traffic simulation as planned.

In the catalog

Mcity is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 17,979 mods support Minecraft 1.21.4.

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What the author says

Build and manage your own city, right inside Minecraft. MCity transforms Minecraft into a city-building simulation inspired by SimCity and Cities: Skylines. Place roads, zone neighborhoods, manage infrastructure, and watch your city grow — all from a free-roaming overhead camera.
florian.demartini.dev, on the Modrinth page

Official listing

Owner
florian.demartini.dev
Published
2026-04-12
Updated on Modrinth
2026-04-12
Facts verified
2026-10-15

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