ModsFinder

MCHelden

by Bananemdnsa

MCHelden is a NeoForge survival game mode in which a limited run of about twenty players is played through a single rule set.

NeoForgeClient and serverGNU General Public License v3.0 or laterOpen source1.21.1

What it does

Each player starts with three hearts. Death costs one heart, and a player who reaches zero is removed from the run rather than banned. Combat timers, fleeing and logging out, death graves and a split inventory are part of the rules, and a screen drawn on the client shows the state of the run.

The mod is written around one event that handles the rules that nothing else covers. A player is paired with one opponent in a 50/50 mutual bounty duel, and a wall splits the world in half so each pair hunts back and forth across it. The run moves through three phases, ending in the Final War, and a fourth heart can be earned only in one way.

MCHelden covers the rules of the run, while History Stages handles what players may reach, which is why it is an optional dependency. The mod is published for NeoForge on 1.21.1, and its Command Reference branch gives the reasons behind each rule. The code is open source under the GNU General Public License v3.0 or later.

Key features

  1. Limited-run survival

    A game mode for a fixed group of about twenty players, played through a single rule set in one config file.

  2. Hearts, timers and graves

    Three hearts per player, a combat timer, death graves and a split inventory add pressure to every fight.

  3. Mutual bounty duels

    Each player is paired with an opponent, and a roll picks who must hunt the other once per run, at the same moment for everyone.

  4. Command reference

    A helden command branch lets operators undo a mistake with a single command, though the rules themselves cannot be tuned.

Compatibility

Latest build for each game version and loader.

1.21.11.3.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 1

History StagesGuide your players through the ages. History Stages lets modpack creators lock items, recipes, dimensions, mobs, loot, and more behind custom research-based eras with full in-game tooling.
Optional

Use cases

Competitive server runs

Server owners host a fixed-length run where all players start together and the wall and phases shape the match.

Who it’s for: Players who enjoy structured multiplayer runs with a fixed end, and server owners who want a ruleset that runs the same way every time.

Questions

Does MCHelden need History Stages?

No. History Stages is an optional dependency, and the two mods are meant to run side by side, with MCHelden deciding how a run is won or lost.

Does the server need the mod?

Yes. The environment is client and server, so the server runs the rules and every player installs the mod to see the hearts, timers and grave screen.

Which Java version is required?

Java 21 is required to run MCHelden on NeoForge for 1.21.1.

In the catalog

MCHelden is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

MCHelden is a survival game mode written for one event: Minecraft Heroes 1, a limited run with about twenty players. It has one rule set and no config file. You cannot tune it. It handles the rules and nothing else. There is no world generation, no item gating and no progression here, because that half belongs to…
Bananemdnsa, on the Modrinth page

Official listing

Owner
Bananemdnsa
Published
2026-08-28
Updated on Modrinth
2026-09-07
Facts verified
2026-10-15

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