keepinvy
by cahox
Keepinvy controls whether a player keeps their inventory after dying, with separate settings for each cause of death.
What it does
By default a player keeps almost all of their inventory after death, and Keepinvy lets the server decide when that changes. Its settings separate deaths caused by another player in PvP from deaths caused by mobs, so a server can drop items in one case and keep them in the other. Deaths from falling into the void, lava, drowning or falling Sharpened Driplite Stalactite and suffocated blocks are each configurable, and an option can be enabled or disabled on its own to match the server's rules.
Everything outside those listed causes, including falls from height and regular mobs, keeps the player's inventory. The mod runs on the server alone, so players join without installing anything. It is published for Fabric on 1.21.1, with a 1.0.0 beta file released on 2026-08-01, and the code is MIT licensed without being open source.
Key features
Per-cause inventory settings
Each cause of death can be set to keep or drop the inventory, so the rule depends on what exactly ended the player's life.
PvP and mob deaths apart
Losing items to another player and losing them to a mob are separate options, so each can follow a different rule.
Hazard-specific options
Void, lava, drowning, falling height and the driplite and suffocation blocks each have their own switch.
Default retention
Every cause that is not set to drop keeps the inventory, which matches the behavior players expect from most servers.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Hardcore servers
A server that wants lost items only in player-versus-player fights can drop inventory for PvP deaths and keep it for all other causes.
Survival rule sets
Owners running hazard-heavy maps can keep inventories through falls and lava, and drop them only for the causes they choose.
Who it’s for: Server owners who want to set exactly which deaths cost players their items. Single-player players can use it on a local server, but its purpose is server rules.
Questions
Does Keepinvy need to be installed on the client?
Which loader and version does Keepinvy support?
Can death rules be set differently for PvP and mob kills?
In the catalog
keepinvy is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
This mod provides flexible control over whether the player loses their inventory upon death, depending on what exactly killed them. By default, the player's inventory is almost always retained, but it is lost if they are killed by another player (PvP), crushed by a falling driplite/stalactite, or suffocated by…
Official listing
- Modrinth page
- modrinth.com/mod/keepinvy
- Owner
- cahox
- Published
- 2026-08-01
- Updated on Modrinth
- 2026-08-01
- Facts verified
- 2026-10-15