Jump-reset-timer
by jiuxuanIPO
Jump-reset-timer shows how many milliseconds passed between a player's attack and their jump reset, using a colored readout on screen.
What it does
After a player attacks, a timer starts running. A jump reset performed within 0–25 ms shows green, 25–50 ms shows yellow, and 50–250 ms shows white. The timer resets automatically after 250 ms and stays inactive until the next attack. The readout is part of the client display, so players see the timing directly while fighting. The mod is available for Fabric and supports game versions 1.21 – 1.21.11, with 3.0.0 for 1.21.11 as the latest file. It runs on client and server, and it is released under the MIT License, though it is not open source.
Key features
Attack-linked timer
A timer begins running when the player attacks and shows the time until the jump reset.
Color-coded readout
Green, yellow and white indicate the jump reset window the timing falls into.
Automatic reset
The timer clears after 250 ms and waits idle until the next attack.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Jump-reset-timer need to be installed on the server?
Can the jump reset timer be turned off?
In the catalog
Jump-reset-timer is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/jump-reset-timer
- Owner
- jiuxuanIPO
- Published
- 2026-05-11
- Updated on Modrinth
- 2026-06-11
- Facts verified
- 2026-10-15
