ModsFinder

InvenAudio

by Consumedgrub2

InvenAudio plays inventory sound effects for pickups, placements and GUI openings on Forge 1.7.10, with a volume slider for the Player category.

ForgeClient-side onlyAll rights reserved1.7.10

What it does

Inventory actions produce short sounds that follow item pickup, placement and the opening of container screens. The sounds are meant to feel realistic rather than stylized, and the mod does not add the ambient or overlapping effects found in broader sound packs. Over 100 audio files cover items and blocks across several categories, and specific effects are defined for more technical mods such as gear, cog, coil and frame items.

The mod is compatible with most container interfaces, including vanilla ones and many modded GUIs that extend GuiContainer. Sounds can be replaced through resource packs by using the mod ID invenaudio. The mod depends on UniMixins 0.3.1 or higher, which must be installed alongside it on Forge. Only the client needs InvenAudio, so servers run without it and players join without installing anything beyond the client mod. The files cover game version 1.7.10 only, and the latest Forge file is v1.1.0 for 1.7.10, published on 2026-08-10. The code is publicly available as source, and the mod is released under All rights reserved, so it is not open source.

Key features

  1. Inventory pickup and placement sounds

    Picking up and placing items in the inventory plays matching sound effects.

  2. Configurable volume

    Each sound's volume can be lowered individually through the mod's config file, and the Player slider adjusts the whole category without changing the master volume.

  3. Broad GUI compatibility

    Sounds play across vanilla container screens and many modded interfaces that inherit GuiContainer.

  4. Resource pack replacement

    Sounds can be swapped by a resource pack that targets the invenaudio ID.

Compatibility

Latest build for each game version and loader.

1.7.10v1.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

UniMixinsA Mixin loader designed for maximum compatibility.
Required

Use cases

Technical modpacks

Specific effects for gear, cog, coil and frame items suit tech-focused packs where those parts appear often in the inventory.

Resource pack authors

Pack makers can replace the bundled sounds through the invenaudio ID instead of editing the mod.

Who it’s for: Players and pack makers on Forge 1.7.10 who want quiet, realistic inventory sounds and control over their volume.

Questions

Does InvenAudio need UniMixins?

Yes. UniMixins 0.3.1 or higher is a required dependency and must be installed alongside InvenAudio on Forge.

Do servers need InvenAudio installed?

No. Players add it to their own game, and a server needs no copy.

Can the sounds be changed without editing the mod?

Yes. A resource pack that targets the invenaudio ID can replace the sound files.

In the catalog

InvenAudio is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 1,013 mods support Minecraft 1.7.10.

Similar mods

What the author says

InvenAudio is a Minecraft 1.7.10 and soon 1.12.2* mod adding realistic inventory foley sounds. The sfx are classified under the Player category. If the sfx are too loud, you can lower them with the Player slider without needing to turn the master volume down, or you can adjust each individual sound's volume through…
Consumedgrub2, on the Modrinth page

Official listing

Owner
Consumedgrub2
Published
2025-08-19
Updated on Modrinth
2026-08-10
Facts verified
2026-10-15

Tags